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  1. #31
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mahri View Post
    It's both, actually.

    Xenophobia is their refusal to assist foreigners unless their magical invisible tree friends say so. The main scenario quest goes into this in detail.

    Racism is demonstrated in the Lancer and Archer guild quests -- respectively, the lack of trust offered to Duskwights, and the view of Moon Keepers as ignorant savages (and both quest stories have these prejudices coming back to bite them in the ass)



    I've said it before, I'll say it again: Lominsa has no undercurrent of something shady going on. All shady business is conducted in the bright sunlight! What you see is what you get.

    Gridania's less-savory elements are borne primarily of culturally ingrained hostility towards outsiders. Ul'dah, though...just, Ul'dah's got problems man.
    I'll say it again something that look clean is always dirty. What i mean is i hope there more too LL then oh there just have issue with primal it be more fun if there some stuff going within also.
    (0)
    Last edited by Zenaku; 04-09-2015 at 11:50 PM.
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  2. #32
    Player
    mdha02's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Tatazan Notestine
    World
    Faerie
    Main Class
    Astrologian Lv 60
    I think they are not found of Duskwight because they are the closest descendants to the culture of Amdapor. That's if I'm remembering Amdapor lore correctly. I'm guessing they don't like keepers/seekers (I can't remember their correct name) of the moon is because iirc most of them tend to be poachers.
    (0)

  3. #33
    Player
    Animarelic's Avatar
    Join Date
    Sep 2013
    Posts
    332
    Character
    Ash Kand'r
    World
    Balmung
    Main Class
    Gladiator Lv 80
    The biggest issue with Grid is that they have to get along with the Beastmen because they have TWO PRIMALS (Three if Odin decided to go on a rampage) that can be summoned at any given time if someone pisses off the Moogles or Slyphs. Grid also has to keep lesser problems like poachers and Garleans from provoking the beastmen causing a bigger issue. Out of all 3 city-states Grid is actually in the worse position of being destroyed.
    (0)

  4. #34
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Animarelic View Post
    The biggest issue with Grid is that they have to get along with the Beastmen because they have TWO PRIMALS (Three if Odin decided to go on a rampage) that can be summoned at any given time if someone pisses off the Moogles or Slyphs. Grid also has to keep lesser problems like poachers and Garleans from provoking the beastmen causing a bigger issue. Out of all 3 city-states Grid is actually in the worse position of being destroyed.
    Don't forget the Ixal and Garuda. Even if the Ixal summon Garuda in Coerthas, their target is the Black Shroud to take revenge on the Elementals. Even the Ishgardian say that the Ixal are a Gridania problem, not theirs.
    (1)
    Last edited by Felis; 04-10-2015 at 12:15 AM.

  5. #35
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by FrejyaAthenes View Post
    I feel like there was something mentioned about werewolves in the very beginning, but I may be thinking about Dragon Age.
    To clarify, for anyone that thinks there are werewolves in 14, you're thinking of Dragon Age. Specifically, the Dread Wolf that the Dalish (their version of elfs) respect/revere (debatedly) as a God.
    (0)

  6. #36
    Player
    Neuflune's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Neuflune Mochiko
    World
    Carbuncle
    Main Class
    Summoner Lv 80
    The elementals themselves are problems. They only care about The Shroud and that alone. Without the mediation of the Padjal, we'd have one pissed off, racist forest trying to kill everyone. Unless the elementals somehow become more open to assisting the rest of Eorzea instead of caring about their own damn land only, Gridania is limited with what it can do.

    And there's always Odin. I don't think a few kids can easily seal away a primal that's been resurrecting itself nonchalantly.
    (0)

  7. #37
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by AkashiXI View Post
    To clarify, for anyone that thinks there are werewolves in 14, you're thinking of Dragon Age. Specifically, the Dread Wolf that the Dalish (their version of elfs) respect/revere (debatedly) as a God.
    I think he means wildlings, who are made mindless when the elementals are angry with a person's woodsin. The greenwrath is the stuff of treants and is basically the elementals rousing the Shroud to kill stuff
    (1)
    Last edited by Kallera; 04-10-2015 at 12:51 AM.

  8. #38
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Kallera View Post
    I think he means wildlings, who are made mindless when the elementals are angry with a person's woodsin. The greenwrath is the stuff of treants and is basically the Shroud trying to kill you.
    Regardless of what he meant, he specifically mentioned thinking of werewolves and referencing Dragon Age :P. It exists in that game, not ours, and I wanted to make sure others didn't get confused. ^^
    (1)

  9. #39
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lyrinn View Post
    If the WHM questline is anything to go by, the elementals are very capable of destroying everything. I thought the issue with the calamity was that the elementals were more silent/less friendly, which increased tensions between them and the people living there.
    Its a bit of both, the calamity did indeed weaken them, but its also agitated them alot. Even weakened elementals can cause quite the damage.
    (1)

  10. #40
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Felis View Post
    Yes, the presence of the elementals in the 2.x story is weak. It was stronger during the 1.x story. In 2.0 they only showed up during one CNJ quest.
    https://www.youtube.com/watch?featur...1dr8EYsg#t=234

    I hope they get a stronger presence in 3.x again, like they had during 1.x
    I don't have a picture, but it's in the lore section. But in the lv 25(?) CNJ quest there would be an elemental in the background that will help you beat the quest monsters after a certain length as passed.

    But yeah....I hope the 3.0 WHM wont be about elementals wanting to destroy Gridania. In 1.0 that planned on doing that, in 2.0 they planned on doing it again. I hope it wont be the same in Heavensward
    (0)

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