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  1. #1
    Player
    Avatar de Onidemon
    Inscrit
    mars 2011
    Lieu
    Ul'dah
    Messages
    1 414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiateur Lv 70
    Citation Envoyé par Stockapotapoulos Voir le message
    That is awesome! Good stuff, man. Thanks for posting this, Onidemon, and also thanks to Vesper for getting the ball rolling.
    Thanks,

    Kind of like that ver too

    [SIZE=6]Gamepad friendly Mockup[/SIZE]
    (0)

  2. #2
    Player
    Avatar de Antanias
    Inscrit
    mars 2011
    Messages
    2 549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Maître d'hast Lv 80
    Citation Envoyé par Onidemon Voir le message
    Thanks,

    Kind of like that ver too

    [SIZE=6]Gamepad friendly Mockup[/SIZE]
    You and meowiewowie should redesign FFXIV's entire UI from the ground up
    (1)

  3. #3
    Player
    Avatar de Onidemon
    Inscrit
    mars 2011
    Lieu
    Ul'dah
    Messages
    1 414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiateur Lv 70
    Citation Envoyé par Antanias Voir le message
    You and meowiewowie should redesign FFXIV's entire UI from the ground up
    send SE the suggestion and maybe they would ask me to. :P

    EDIT: if i redesign the UI i would the drop that 1997 look they got going on...
    (1)

  4. #4
    Player

    Inscrit
    juillet 2011
    Messages
    77
    what rem said ^
    (2)

  5. #5
    Player
    Avatar de viion
    Inscrit
    mars 2011
    Lieu
    Uldah
    Messages
    4 206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Maraudeur Lv 90
    Most likely developers have the vision of programmers, because when i look at it in a programming perspective it makes sense to have multiple windows and order things categorically and such and it may even be structure like that to reduce the amount of queries to the database so it could even be a server flaw, who knows.

    I think the current team will get to it because comparing a lot of stuff to what they add to now, like items had different repair materials, before was exp and sp, now team is like 5 repair mats based on lv, and only exp. Wouldnt surprise me if they went and simplified the listings so that all body pieces were listed together and they stop splitting up chain and cloth gear. Even now I get confused XD
    (0)

  6. #6
    Player
    Avatar de Onidemon
    Inscrit
    mars 2011
    Lieu
    Ul'dah
    Messages
    1 414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiateur Lv 70
    Citation Envoyé par viion Voir le message
    Most likely developers have the vision of programmers, because when i look at it in a programming perspective it makes sense to have multiple windows and order things categorically and such and it may even be structure like that to reduce the amount of queries to the database so it could even be a server flaw, who knows.

    I think the current team will get to it because comparing a lot of stuff to what they add to now, like items had different repair materials, before was exp and sp, now team is like 5 repair mats based on lv, and only exp. Wouldnt surprise me if they went and simplified the listings so that all body pieces were listed together and they stop splitting up chain and cloth gear. Even now I get confused XD

    I think that SE should mandate every FFXIV staff to play at least a certain amount of Hours every week. Like this they would get a better idea of what we have to go through and how the final product performs. Maybe it all sounds good on paper or when your programing it but in practice it may be really bad.

    Also i would have them spend 1-2 hours a week playing the different popular mmos out there so they also get an idea of how other companies do things on their side. It might inspire them or they might find the answer to problems they are ecountering. Im not saying to copy but to broaden their vision of how a MMORPG should work.
    (2)

  7. #7
    Player
    Avatar de Pyrix
    Inscrit
    avril 2011
    Lieu
    Ul'dah
    Messages
    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Élémentaliste Lv 100
    She should be running the UI design team.
    (0)

  8. #8
    Player
    Avatar de Vanguard319
    Inscrit
    mars 2011
    Lieu
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Messages
    1 272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    As one who has studied graphic design, please note that I'm being kind when I say your mockup is garbage. It contains way too much info, that alone makes it worse than the current UI. Not only is it complex, but the layout is cluttered and confusing as hell, a new player would ragequit the moment they had to find something using your proposed interface.

    If the market UI is to be redesigned, it should have basic information, it must be understandable to many people, with various levels of computer skill, and it has to work not only with a PC, but with the PS3 as well, something you admit you did not take into consideration. Start with a category (item, weapon, etc) > sub category (sword, H2H, etc), then show who is selling it, at what price, and in what ward (which the current UI already does) Refinements to the interface could include showing whether or not the item being sold is HQ. You could also run an advanced search for an item based on a level range, usable class, or a certain stat. (i.e.: I want a body piece for a Crp @ r30, and which has control as a stat.)

    Btw, all the ideas I just suggested can be implemented into the exsisting UI without making it overly complex. Aside from that the only other modification I would make is the option to make the item search available in the main menu while in the market words. That way, one can start a new search without having to first run to one end of the ward to access it.
    (0)
    Dernière modification de Vanguard319, 03/09/2011 à 15h34

  9. #9
    Player
    Avatar de Bobjohnson
    Inscrit
    aot 2011
    Lieu
    Gridania
    Messages
    36
    Character
    Bob Johnson
    World
    Sargatanas
    Main Class
    Élémentaliste Lv 50
    Wow! That's pretty awesome, something like that would make the current system a hell of a lot better if they were really committed to keeping it!
    (0)
    David Ryder, the man of many names. He crosses from realm to realm to unleash a new name upon the world at every turn! Today, it's Bob Johnson.

  10. #10
    Player
    Avatar de Vanguard319
    Inscrit
    mars 2011
    Lieu
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Messages
    1 272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Looking at Oni's proposal, it is significantly better than what Vesper was proposing, as it is not overly complex, and the flow of information is more streamlined and understandable. I would suggest getting rid of the radio buttons completely though, since you seem to have a column on the search results that suggests item quality. I would also suggest removing the bazaar msg, since the search wouldn't be looking for specific individuals, making it redundant. (In the very least, it should be in the retainer's bazaar, not in the search itself.)
    (0)

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