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  1. #41
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Aeyis View Post
    He was talking about the requirements, IIRC. Not the actual job levels.
    It was job levels.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  2. #42
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    News jobs should be available at 30. I don't care if it makes absolutely no sense in the story, A: It can be made to make sense in any number of fairly logical ways and B: gameplay over story every time. I love a good story, but if has to be altered to make the game better then it should be altered, end of IMHO.
    (3)

  3. #43
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    Again, the jobs added include a Guy With A Gun and a Dark Magic Swordman. These are huge draws and it'd be insane to lock them behind total completion of the pre-expansion story.
    (3)

  4. #44
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    Their starter levels should be level 30 minimum.

    Done & seen well enough of those early level areas on 8 other Jobs, not including Gatherer's & Chocobo grinding or Spiritbonding.
    (0)
    Last edited by PlumpyMcduff; 04-09-2015 at 09:25 AM.

  5. #45
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Jandor View Post
    News jobs should be available at 30. I don't care if it makes absolutely no sense in the story, A: It can be made to make sense in any number of fairly logical ways and B: gameplay over story every time. I love a good story, but if has to be altered to make the game better then it should be altered, end of IMHO.
    Bold is just indicating -YOU-. Personally, I do not see how someone likes a good story, but doesn't care if a wrench is obviously thrown in and out of place. There's a number of things the Devs can do to please fans. Like the inclusion of many old FF Bosses. But guess what? They don't. Why? Lore. They love it. Gameplay over Story? Why not both? Maybe you're unaware, but a lot of gamers today complain about FF having weak stories. Let's try not to add to that perspective and allow the developers to actually creating a memorizing experience. I would personally like to see something worth remembering.
    (1)

  6. #46
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    Quote Originally Posted by PlumpyMcduff View Post
    Their starter levels should be level 30 minimum.
    Please no, that would be terrible! Should be level 1.
    (2)

  7. #47
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Cutie_McSnuggles View Post
    Please no, that would be terrible! Should be level 1.
    It should be 15, so we can jump into dungeons and learn what to do.
    The max I'm willing to go is 30. We can jump into Haukke and it shouldn't be THAT bad to adjust...I mean
    you can still go to previous dungeons and learn what to do. o-o But I don't want that many derps at 50...
    50 would be a bad idea.
    (0)

  8. #48
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Mugiawara View Post
    It should be 15, so we can jump into dungeons and learn what to do.
    The max I'm willing to go is 30. We can jump into Haukke and it shouldn't be THAT bad to adjust...I mean
    you can still go to previous dungeons and learn what to do. o-o But I don't want that many derps at 50...
    50 would be a bad idea.
    To be honest I hope SE opens up a poll for this or something. But me personally I do not want anything but level 1. Leveling is something I enjoy and haven't been able to do it in a while. At least not on a class I enjoy playing.
    (3)

  9. #49
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cutie_McSnuggles View Post
    Please no, that would be terrible! Should be level 1.
    Can easily do like how WoW released Dreadknight & get you started slowly, introducing a few abilities at a time for the first 5 levels...

    Don't make me rehash content for the 11th, 12th, & 13th times+++.
    (0)

  10. #50
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,772
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by PlumpyMcduff View Post
    Can easily do like how WoW released Dreadknight & get you started slowly, introducing a few abilities at a time for the first 5 levels...

    Don't make me rehash content for the 11th, 12th, & 13th times+++.
    This game is built on rehashing content. Might wanna get used to it...
    (0)

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