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  1. #1
    Player
    JimboTCB's Avatar
    Join Date
    Feb 2015
    Posts
    256
    Character
    Stubbo Mackenzie
    World
    Zodiark
    Main Class
    Gladiator Lv 80
    Castrum is objectionable for both the frequency and the length of its cutscenes - before or after the dungeon is one thing, but having them interspersed constantly throughout the entire length of the dungeon is just taking the piss. I mean, the devs obviously realise it was a horrible design choice, because everything after a certain point in development, all the hard mode primals and so on have a very short intro cutscene, but the bulk of the storyline is shoved down your throat when you exit the instance - i.e. after everyone's already got their loot/commendations and you're not holding anyone up except for yourself.
    (0)

  2. #2
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by KayoZ View Post
    I already addressed this "majority" argument. Theyre not always right, or just, and are often times completely apathetic and hostile towards a minority.
    You cannot say this without blatantly ignoring the all-too common hostility new people have when confronted with the concept of ‘having to get along with’ what the party wants to do.
    Two sides, same coin. Nobody is the superior in this argument. With context, your point is moot.

    Quote Originally Posted by KayoZ View Post
    Ive pointed it out multiple times even and the hypocrisy with gladly accepting the rewards new players give yet still mistreating them.
    Just like the new players gladly accept the generosity of short queues? Okay. Again, not superior argument to returning players. Moot point.

    Quote Originally Posted by KayoZ View Post
    Some, for instance, expect new players to use the much less efficient PF to find story groups knowing full well itll take them much longer to find a group for that as opposed to veterans who have a much higher chance of finding farm groups (being the "majority" and all)... yet here they are, not giving a ... Their problem, right?
    Um, a few things here. First, the most common time a vet would use PF for CM or Praet is if they were helping somebody through story and are short a few players. Helping newbies. Second, the only time I ever recall seeing someone even bother doing these dungeons apart from grinding Gaius Card, is via daily roulette. For the daily bonus. New player bonus is white noise . Saying that simply because there are more vets on the server means it is easier to form a pf party is comically oversimplified, if anything they would be less likely to join because of the common volatility of those without experience, and general fatigue of the old content. Again, Gaius farmers would be a key exception, and the value of tomestones would be of lower priority to them. They would just want faster clears. They care about their progression just as much as a new player does. Neither is more deserving of how it is done, all things being equal.

    Quote Originally Posted by KayoZ View Post
    You speak as if veteran players care little for the added rewards new players give yet they obviously love it. When one joins the group the often even express it when the dungeon starts.
    Technically what vets ‘love’ is efficiency. If any dungeon is inefficient, vets will not do it, causing much longer queues. Sitting still for a cumulative 30+ minutes for cutscenes every single run is both unnecessary and maddening to many people, which is why, as GMs have explained, an agreement must be decided upon at the beginning. And a vote is the common way of coming to said agreement. Whoever has majority gets what they want, anyone who interferes with said agreement is violating the EULA.
    Quote Originally Posted by KayoZ View Post
    I already said SE has the ability to change this efficiency by adjusting rewards to persuade players to treat others with the same respect shown to them when they first entered the dungeon and still queue up with the same frequency. It need not affect the queue times by much if adjusted correctly. You can either spend the extra 20-30 minutes letting someone watch cutscenes or come back for another 20-30 minute run for the same reward (and a bigger repair bill). Not only is this efficiency adjustable by SE (making your point irrelevant) but I doubt a simple penalty (to an already added bonus) for taking advantage of newbies will result in the hour+ long queues.
    Step 1: New players come to forums to complain that queue times are way too long. That Devs need to add incentives to bring back vets.
    Step 2: SE obliges. They create Tome bonuses to encourage vets to repeat old content.
    Step 3: Veterans find a more efficient farming method, and participate to take advantage of said bonus.
    Step 4: New players successfully clear the content, slowly reducing the pool of new players. (and become minority)
    Step 5: New players come to forums to complain that dungeons are being rushed. That Devs need to remove incentives to put vets in their place and do what the new players demand.
    Step 6: SE obliges. They make the amount of tomestones per hour cut in half unless player spends 2x as long in the instance
    Step 7: Veterans find a more efficient dungeon, effectively boycotting the dungeon.
    Step 8: New players play nearly explicitly with new players. (and become majority)
    Aaand the vicious cycle continues ad infinitum.
    Step 1: New players come to forums to complain that queue times are way too long. That Devs need to add incentives to bring back vets.
    Etc, etc…

    Your so-called idea has holes in it. Come up with something better or expect lasting consequences if/when SE ‘obliges’.

    Quote Originally Posted by Viridiana View Post
    Here's the thing, though. The Roulette bonus is not there to help vets. It's there to help new players. If you're going to participate in a Roulette that's designed to help new players, why would you simultaneously expect them to forgo the rest of what's there to benefit them? have any preexisting expectations when playing alongside 7 complete strangers?
    Hey, fixed that for you. No motive for accessing and clearing content is superior to any other.

    Quote Originally Posted by Caraway View Post
    Perhaps you should read the first post of this thread. The point was that they were cursed out and yelled at, called names and threats, for wanting to watch cutscenes. And this isn't a new behavior.
    Nor is it exclusively instigated by vets. Not by a long shot. I have endured many highly volatile newbies who have been just as terrible to returning players.
    (0)
    Last edited by Duuude007; 04-09-2015 at 04:52 AM.

  3. #3
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Duuude007 View Post
    Step 1: New players come to forums to complain that queue times are way too long. That Devs need to add incentives to bring back vets.
    Step 2: SE obliges. They create Tome bonuses to encourage vets to repeat old content.
    Here's the thing, though. The Roulette bonus is not there to help vets. It's there to help new players. Speaking specifically of the Low, Trial, and Story Roulettes. Similarly, the cutscenes in the Story dungeons are there for the new players. If you're going to participate in a Roulette that's designed to help new players, why would you simultaneously expect them to forgo the rest of what's there to benefit them?
    (1)

  4. #4
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    I mean, its sad that both sides of this argument even have to squibble over some dumb stuff like cutscenes.

    The whole making light of ppls death and cancer drives home the real issue here.

    Too many of you see the internet as memes and such. At the end of the day, were all humans connecting to a social experiment. Human life is something we all share in common and our behaviour on this topic and most times in the game seems a mockery to our species in general.

    Jokes and stuff are fun, but too many are using the facade of "I'm just joking" as weapons to inflict malicious intent and do specific damage to each other.

    SE went over all this already! They explained there reason for allowing skipping of cutscenes in the past when they weren't skippable.

    Does anyone remember the threads about ppl crying because being forced to watch cutscenes?

    What was SE reaction? They made a design choice and in doing so stated their stance on instance progression.

    Were arguing the very thing they gave us.
    (0)
    Last edited by AreeyaJaidee; 04-09-2015 at 04:24 AM.
    Living life one day at a time~!
    Mending the past with the joys of today!

  5. #5
    Player
    Wournsfeik_Untawhasyn's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    125
    Character
    Wournsfeik Untawhasyn
    World
    Zalera
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by AreeyaJaidee View Post
    ... *psychoanalysis* ...
    I actually have lost loved ones to Cancer. But I didn't think that the comment about a post giving someone cancer was making light of it at all. Sometimes humor is just that, and if we can't laugh about it then we've allowed it to suck more than a little joy out of life.

    Laugh in spite of cancer, not because of it.
    (5)

  6. #6
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Wournsfeik_Untawhasyn View Post
    I actually have lost loved ones to Cancer. But I didn't think that the comment about a post giving someone cancer was making light of it at all. Sometimes humor is just that, and if we can't laugh about it then we've allowed it to suck more than a little joy out of life.

    Laugh in spite of cancer, not because of it.
    Really? Was it necessary to mock me for my personal experience? I know there's ways to cope. Different ppl have varying degrees of success and progress with coping... While I respect your opinion, I don't think it gives you or anyone else the right to downplay what for me and some other of my family is still very tough issues. I'm not being overly psychoanalytical. I'm just trying to raise awareness that we all need to treat each other different and not take things like life for granted.

    Yoshi P vision of this game has been born out of his love for the concept. He is dedicated to it... Why are we repaying love with hate?

    If someone want to skip a damn cutscene then cool. If they don't then cool. This is a reason to hate and discriminate? No...

    The game isn't just a big movie. Yes that's part of its leisure. But the bigger part of this game is a social organism. Its meant to be shared with others and enjoyed.
    (0)
    Last edited by AreeyaJaidee; 04-09-2015 at 04:40 AM.
    Living life one day at a time~!
    Mending the past with the joys of today!

  7. #7
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Quote Originally Posted by AreeyaJaidee View Post
    I mean, its sad that both sides of this argument even have to squibble over some dumb stuff like cutscenes.

    The whole making light of ppls death and cancer drives home the real issue here.

    Too many of you see the internet as memes and such. At the end of the day, were all humans connecting to a social experiment. Human life is something we all share in common and our behaviour on this topic and most times in the game seems a mockery to our species in general.

    Jokes and stuff are fun, but too many are using the facade of "I'm just joking" as weapons to inflict malicious intent and do specific damage to each other.

    SE went over all this already! They explained there reason for allowing skipping of cutscenes in the past when they weren't skippable.

    Does anyone remember the threads about ppl crying because being forced to watch cutscenes?

    What was SE reaction? They made a design choice and in doing so stated their stance on instance progression.

    Were arguing the very thing they gave us.
    You'll get no argument from me on those points, especially the bolded part there. Honestly, if you think I'm bad with that joke, I should introduce you to some of the people I've met across the internet. I've met people who have little to no humanity in them at all.

    And hey, if it makes you feel better, apologies. I'm sorry to hear you had to go through that with your family. As I said earlier, I actually do know how serious it is. I lost one of my pets to cancer, so I pretty much know how awful it feels. You're not alone on that. *Gives a cookie*
    (Seriously, I meant no harm. I was hoping to get people to laugh)

    By the end of the day though, people are always going to be complaining. My sig pretty speaks the cold truth on that. Demons exist on both ends of this thread's argument, and I fear there won't ever be a true solution to this case.

    EDIT: Well, with this whole ordeal about that earlier post I made resolved now, I hope, imma slink back into the shadows again. Resolving this matter took a bit more time than I figured it would. o.o
    (0)
    Last edited by TruebladeNuke; 04-09-2015 at 04:37 AM.

  8. #8
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    im sure im going to be hated for saying that but....:

    we have 2 options here....

    u could wait hours to no end until the DF Finds 8 players at the same time wanting to do the dungeon as 1 timers (GL with that now), that will make ppl cry rivers at SE , i waited 3 days and didnt found a party to do castrum/praetorium ...give better rewards so ppl queue!!! ect ect

    or u could queue and find a dungeon in no time....because ppl that DONT NEED anything from it, queued for some tomes , u get to finish the MSQ (no one cant force u to skip cutscenes ) and yeah u will miss all the battles ,but u can requeue later and do all the battles w/o the pressure of cutscenes

    what im trying to say is that the reason u even got to see the dungeon in the 1 places was because other ppl queued for it....u can hate them all u want , but u entered to the dungeon thanks to this guys...
    (0)

  9. #9
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Warlyx View Post
    what im trying to say is that the reason u even got to see the dungeon in the 1 places was because other ppl queued for it....u can hate them all u want , but u entered to the dungeon thanks to this guys...
    Sorry, I fail to understand why that legitims to "not wait" for him?
    (2)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  10. #10
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    I used to be one of the people who just asked others to skip the cutscenes if the majority of the group was not running these dungeons for the first time, but this was when it was one of the few, and best ways to farm tomes.

    I do think that SE implemented incentive incorrectly. If they were trying to encourage us to help newbies through the dungeon, they should have made it so that the cutscenes were unskippable for newbies, and the fights were only able to be initiated after all party members were out of the cutscene. Instead they gave large incentives to join the duties, and the ability to burn through that content fast so that it gave the best payout.

    The way that I see it now is that there are so many options for tomes, it really is on the veteran players to try to cater to the new players at this point. If you're queuing up for main scenario roulette you should know what you're in for, and budget your time accordingly. It is separated from our dungeon roulettes for that very reason.
    (1)

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