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  1. #391
    Player
    Chokee's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Louis Victor
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    one time i saw my parents eat balut and thought it was absolutely disgusting, i mean it's a baby duck egg and it already has tiny hairs. but then i tried eating it. oh good lordy it's so good.
    (0)

  2. #392
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jamein View Post
    Again, you wonder why I call you ignorant, you make these claims without having set foot inside the fight.

    You know nothing (.....Jon Snow)
    People like you make me not want to do coil even more. Anyone who doesnt do it or has no interest is automatically "ignorant". I dont see the need to use that word so much other than to give yourself a sense of superiority.
    (0)

  3. #393
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lilyarel View Post
    People like you make me not want to do coil even more. Anyone who doesnt do it or has no interest is automatically "ignorant". I dont see the need to use that word so much other than to give yourself a sense of superiority.
    I use the word because it is extremely fitting for this. I do not consider people who don't want to do coil or have no interest in it as 'ignorant'. I simply class them as they don't care for it and that is that, everyone enjoys different aspects of the game.
    However you have come along and stated that it's boring, that its just a test of memory and that if you just memorize it then it's not a challenge, what makes YOU ignorant (not others) is that you say all this based on assumptions, as you have admitted that you have never even set foot inside turn 9. Those who have done the fights have said to you that reading the fight and doing the fight are two different things.


    I've said this before and I'll say it again, doing end game raiding doesn't make me better than anyone else in this game, it's just the part of the game that I dedicate the most time too as it's where I get most of my enjoyment from. That's all there is to it. So when someone comes along and makes assumptions about the end game raiding stating that it's boring or easy without even trying it themselves, then of course I'll consider them ignorant.
    (5)
    Last edited by Jamein; 04-13-2015 at 09:54 PM.

  4. #394
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jamein View Post
    *snip*
    My assumptions are wrong? So the fight isnt the same thing over and over? The fight isnt just the same exact run no matter how many times you do it?
    Then what is it?
    (0)

  5. #395
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lilyarel View Post
    My assumptions are wrong? So the fight isnt the same thing over and over? The fight isnt just the same exact run no matter how many times you do it?
    Then what is it?
    I'm not sure how many more times this needs to be said, the fight is indeed scripted, but that doesn't mean you're going to down it just by memorising it.

    What do you do if you're going to get a double fire or double ice, that's not part of your memory as it doesn't always happen? Can you identify and mark the divebomb patterns as its 1 of 3? What if a meteor is placed incorrectly? Can you adjust for that? Awkward phase changes if you pushed it too fast or too slow?

    Just because you KNOW what the next attack is going to be, that doesn't automatically mean everyone can do it. So many people know the rotation but cannot handle both the boss mechanics and perform well on their own class. That comes down to player skill, not memory.

    PF is a great example of this in turn 10, the mechanics are pretty easy, and there aren't many of them, but without echo DPS classes struggle to get the DPS needed to down the boss before enrage, I'm sure they can perform their rotation well on a training dummy, but can they do it while dealing with mechanics?

    The fight is a set rotation, but there are things that can and will go wrong and you have to adjust, people still get hit by divebombs or misplace meteors, not stacked in time for thermionic, hit the party with thunder because they didn't see they had the debuff and you might call that bad memory, I call that bad reaction time. You can know a thunder is coming up, but if you don't pay attention and miss that it's on you or move in time, then you've just hit the entire party with paralyze. You don't need to memorise the rotation, you just need to know the mechanics, and if you don't react in time to certain things you'll pay for it.
    (1)
    Last edited by Jamein; 04-13-2015 at 10:17 PM.

  6. #396
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Kinda strange complaint as this argument goes further lol.

    Relic grind is doing the same thing over and over, chocobo racing is doing the same thing over and over, triad is doing the same thing over and over, grinding tomes is the same thing over and over, WoD is the same thing over and over (this point was also made way back at the beginning of this thread), Primals follow the same patterns over and over, crafting requires doing the same thing over and over to the point if mild insanity (disclaimer: the insanity thing was a joke, because I know someone would nitpick that comment).

    What in this game doesn't require rinse and repeat grinding? Only difference with coil is that the grinding is towards progression for clearing the content eventually farming it for gear the same way people do towers or hunts over and over and over and over.

    OP has no interest in coil because he/she hates the battle system of ffxiv (literally every fight is scripted mechanics with small variance on who deals with what even SVHM) but narrowed the complaint to coil.
    (1)

  7. #397
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by siverstorm View Post
    *snip*
    Chocobo races are not scripted as far as I can tell. Relic's make you do different things (for the most part). WoD doesnt drain you and use a ton of vague mechanics. Primals Dont take forever to kill and are visually more interesting. For some reason Coil's story and visuals bore the hell out of me.
    (0)

  8. #398
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    You are still working with the idea that coil should be clearable on first try, that is unacceptable concept for endgame raiding. Ok, maybe many people are satisfied with running CT 1-3, trials and stuff again and again and clearing it 100 times but there are also people who rather progress something for month and then clear it once.

    Why must the first group try so hard to push the second group away from the game? There is already so much DFable, pugable, casual-able content but it doesn't seem to be enough for you which only makes me believe that even Alexander story mode won't be enough, these filthy elitists will have better gear from Alex Savage and that will be reason for another nerf asking.

    If you like chocobo races, relics, WoD and primals do them and don't try to turn "for some people" the only challenging content into a walk in the park, because it isn't how you would like it to be.
    (5)

  9. #399
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Lilyarel View Post
    snip
    I guess choco racing is the only thing you could take out in terms of race mechanics (literally just the rng from item boxes), but you still grind away racing and breeding to a 4* choco down the list.

    Relic has several steps just like coil has several turns? I know people who spent triple the amount of time than I did grinding fates for atmas, waiting hours on end for 10 books of animus fates before nerf, grinding lights praying for garuda or t4 power hour, having to run AV over 50 times for their stupid zodiac item.

    WoD/primals aren't bad because they're easier (literally what you're saying without outright saying it)? Even though the mechanics are scripted exactly the same rinse and repeat stuff like every other fight in the game which was your original complaint? Which was in fact that combat wasn't dynamic like Bloodborne of all things? Unless you've gone back and edited all those comments.

    Now you don't find coil visually appealing? This would've been a subjective complaint, but given your other complaints I feel like you're just fishing around until a complaint holds....
    (2)

  10. #400
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I would never ask for a nerf to coil savage or its Alex equivalent if it wasn't required to beat it for story. As far as I can tell, they are not required to go through the plot.

    I just hate how coil works on a social level. I feel left behind and put in an "them" catagory by the friends and acquaintances that I met with throughout the game. Forced to do difficult and eventually forgotten content over and over with randoms.

    I mean, I understand, everyone has their own efforts to put into the game...

    But then comes the comments: about how "'people like me' don't deserve anything and should stay" in that forgotten content, the clearseller ads in PF, and RMT tells promising an easy way out with well wishing.

    Mind you, if I spent my time with DoL or DoH, I'd still be in the out group, without clears. This whole experience feels backward to the fun I see everyone around me having.

    So that turned me off to coil for a while. But now it still looks like I need to clear it for heavensward thanks to the devs' trailer, or else stupid plot and endgame assumptions will be made and I'll have to go back anyway.
    (3)
    Last edited by Kallera; 04-13-2015 at 11:42 PM.

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