Quote Originally Posted by StrejdaTom View Post
I believe that easier and harder version of Alexander will fix this for a while. But after a few months when "not elitist and non toxic" people clear the easier one and try the harder one, they will start asking for hard Alexander nerf. This will never end.
Honestly, anyone who complains about Alexander Hard Mode difficulty and requests a nerf will get precisely the response that they deserve. The entire point of the normal mode is to bridge the divide, so that all players have a common experience, but raiders have a difficulty level and appropriate reward for that difficulty.

I mean the divide based on gear will always exist, but of course that is always going to be true, raiders need raid gear, and drops should always be based on the difficulty of the encounter. If non-raiders have access to a normal mode version of an encounter they can still enjoy it, but they don't need the raid gear for it. Because both raider and non raider can run the encounter, the reasons for the divide should be diluted.