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  1. #1
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by OMEGA_HACK View Post
    Again taken it out of context you can make anything sound like something else. I was making a suggestion but by removing the line I've added you are making it seems like I was asking for a Coil nerf. Also making less mechanics doesn't mean that it's easy, take for example again Titan EX (and I cannot stress this enough--when it was new content--not now when we are 50+ items levels higher). He only had around 4-5 mechanics:

    1) Mountain Buster: healing/cd mechanic
    2) Landslide/Plumes: dodge mechanic
    3) Tumult: healing mechanic
    4) Bombs: dodge mechanic
    5) Upheavel: stack/placement mechanic

    However during the time of its release those few mechanics were very unforgiving. You mess up, you die; no questions asked. Its just another form of challenging content however Coils don't really have that style of battle, its all mechanic and move on top of another, that one single mechanic might not kill you but because there is another mechanic already going off there is a good chance you will fail. Either way they are going to kill you however one is about precision and one is about "can you recover". Both are valid endgame styles, sadly they did not choose the former for the coils.
    Nice try on omitting things like gaols, adds, gravity puddle, heart dps check too, btw. Also forgetting that it all comes in the same predictable manner despite having harsh consequences for failing the mechanic and the fact that if certain roles fail out of the mechanics, your party is screwed. Or how despite t10-t12 is divided into multiple phases, they have about two phases each where it's the exact same with an extra mechanic thrown in.

    Edit: Oh I forgot, did you remember how titan ex fight went? Non stop mechanic after mechanic after mechanic. What you're asking for, "bigger intervals of nothing happening" does not happen in titan ex! And they sometimes overlap!
    (5)
    Last edited by Gardes; 04-11-2015 at 08:39 AM.

  2. #2
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    You can take it seriously or not, its a shame you limit insight to experience only as its not the only way to have insight. There is also Knowledge (studying fight by watching videos, reading strategies, keeping up with reddit posts on people offering tips and suggestions, etc etc) those people's insight is just as valid as people who has cleared the content 1-1000000 times. For argumentative sake its the same as applying for a job, employers are looking for people with knowledge OR experience (sometimes both if its a very technical demanding job) as both are valuable assets.
    (0)

  3. #3
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    I cannot agree, watching videos =/= clearing or experiencing all phases of the encounter. I insist on opinion that watching guides didn't even help me, because it gave me almost nothing. You forget half of the mechanics before you even enter the coil + knowing them doesn't help you if you need to react to them fast and alter your positioning according to the situation + do job of someone else if they die or fail to do it etc... Absence of these things in parties of people who only "memorized" it is the main reason why they have problems clearing it.
    (0)
    Last edited by StrejdaTom; 04-13-2015 at 02:24 AM.

  4. #4
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    A lot of people in this thread are overlooking the fact that player skill is just as important as the ability to learn and adapt to new mechanics.

    Dancing around the screen to avoid or trigger mechanics isn't usually that difficult; doing so while functioning as well as you can takes some practice and skill.
    (2)

  5. #5
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Cynfael View Post

    Dancing around the screen to avoid or trigger mechanics isn't usually that difficult; doing so while functioning as well as you can takes some practice and skill.
    Yeah but generally most people understand that it is pointless to do it on a MMORPG when you could do the same thing on an offline game (you also avoid sloppy server infrastructures that way; MMORPG have an history for running on engine which do not support those sort of gameplay), thus leading to the situation of most current MMORPG (eg being niche games, in which raiding popularity steadily decreases).
    (1)
    Last edited by Stanelis; 04-11-2015 at 07:11 AM.

  6. #6
    Player
    Cadmar's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Cadmar Locke
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    I like Coil. I think it is fun, diverse and offers an adequate challenge. I like the style of fights and most of the mechanics are well thought out and interesting. Going all the way back to first Coil (think T1 feeding slimes or T2 Rot passing without the stupid enrage strat) the mechanics are so much more than just memorization mechanics. Anyone that says otherwise just isn't paying attention.

    99% of the time the people complaining about Coil are the ones who don't or can't do it. The people that actually take the time to do it typically enjoy it very much. So please, let us keep enjoying it. We like it.
    (3)
    Quote Originally Posted by Barboron View Post
    You're a warrior of light and can't even defeat Twintania with a 20% echo buff? Thanks for the offer but I'll find someone else to save the world.

  7. #7
    Player
    kirk's Avatar
    Join Date
    Feb 2014
    Posts
    75
    Character
    Yashakiden Sellecerre
    World
    Excalibur
    Main Class
    Archer Lv 55
    Can't we all just raid and have fun :O also coil is not for everyone sooo i see no issues with coil mechanics
    (0)

  8. #8
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    It is because of feedback of both sides of the issue that Alexander is being setup the way it is(again, hopefully). This game is not in the business of making gaming ubermensches. If a large amount of people are not seeing doing or unlocking raids as worth the trouble, it becomes an issue when you put story content(largely seen as something everyone can experience) behind content so few people can accomplish. IMO, I'd rather not want raids "forced" upon people, or people to take the game too far.
    (2)

  9. #9
    Player
    Zeille's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    88
    Character
    Thiel Vigilas
    World
    Hyperion
    Main Class
    Scholar Lv 60


    This mechanic isn't my idea of fun.

    Click me for more wacky fun times.
    (4)

  10. #10
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zeille View Post


    This mechanic isn't my idea of fun.

    Click me for more wacky fun times.
    What about looking at 12 o' clock and then set the marker between the two first dragons you find? Then the second one at the opposite direction. That's how it works. That's how you even do it in Savage, where there're more than 10 different divebomb patterns. It's not even hard... but it does requires practice and more than smashing buttoms while you watch YouTube.
    (3)

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