It's like a campaign, but with computers
That's not the only problem... Not only did they enlarge the monsters, it also looks like they enlarged the special effects from attacks on them as well. It's like seeing giant explosions flashing in your face whenever you hit them.
Aren't a lot of people asking for flashier spell effects?
I'd rather be hitting over sized mobs than regular sized squirrels that just look like they're out looking for nuts.
I like them big. And it's way more fun hitting bigger things. Before you could not appreciate the details of many of the monsters.
but come on they are so huge they look misplaced. just cause its smaller doesnt mean they cant showcase detail
<a href="http://www.ffxivorigin.com/tools/signature/"><img src="http://sigs.enjin.com/sig-ffxiv/33226_e492ed927ed5e48d.png"></a>
Not signing this, i like the mobsizes. I do find that the toads in Black Shroud should atleast fit the bridges.., so adjust things like that only. Besides its much easier finding rear, left side etc on a mob if theyre not super tiny?
Really? With all the major issues this game has, we need to bitch about mob size?
One thing this game does have is superlative graphics. The amount of effort that went into the individual mob designs is incredible, and I, for one, think a great deal of this was lost on some of the smaller mobs. Just take a moment to check out the various mobs - i.e. - stop and smell the roses, man.
Now had they done this without removing the character interference, I would take issue with this, but seriously, can we focus on the real problems that need be addressed?
I for one would like to see the gnats and djigga's shrink back to normal. Everything is fine in my opinion. I do get the feeling in game that my character shrunk more so than the mobs grew... Anyone else feel that?

all im hearing is "waaaaaaaaaaaaaa, waaaaa " seriously, be constructive.
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