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  1. #1
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Sanghelios View Post
    So when i look at the kills leaderboard after a game and actually see 15 blackmages at the top with 10:1 K/D, while seeing 10 melees at the bottom with 2:6 K/D, its not broken?
    What do you propose to fix that? With Black mage being burst damage, it's really easy for them to put in quick damage when they can turret. You know...Their specialty? I promise you those black mages can't get all those kills by themselves. It takes at least two Cometeors to make anything happen where Raw Destruction can potentially OHK. The 15 Black Mages are just racking in kills because it's coordination speaking. Nothing more or less. If both GCs stopped fighting each other and push out the team that's ROFLSTOMPING everyone with this tactic, they can't do anything. They will run back down that ramp. Also the melee dying 6 times in one match need to be more aware of their surroundings. If Cometeors are flying, don't try to stick so closely to your group.
    (0)

  2. #2
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Lorielle View Post
    What do you propose to fix that?
    I hope they won't continue the nerfing and job balancing. It's not the jobs/classes that are broken, it's the match mode itself that's broken.

    The best solution is to scrap 72player slaughter. It's been a joke since the start. 24player slaughter on the other hand is very enjoyable.

    They talked about a new map, hopefully it's a replacement of the 72player slaughter board and it spaces alliances out so that there can be some form of actual PvP gameplay instead of a turrenting and cure bombing zergfest.

    I hope at least.
    (0)

  3. #3
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lorielle View Post
    What do you propose to fix that?
    They could easily add a "safe zone" around the boss as long as he is up. When melees standing in it they could suffer like 50% less damage. This way they can contribute damage to down the boss without getting nuked.
    (0)