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  1. #31
    Player
    Aramyth's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Ara Myth
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    I'm hoping that SE is waiting until Heavensward to make any adjustments.

    They will be adding three new classes into the mix. Hopefully we'll get SOMETHING.

    Personally, I think the problem with this PvP is the fact that there's too much PvE in my PvP.
    (0)

  2. #32
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Conradus View Post
    Nope, don't believe it. Neither of your samples are any good. One is a self-selected group of respondents who are far more likely to respond if they like PvP. The other is "people you know", which once again is likely heavily biased towards PvP, since that's what you like.
    How do you know the extent to what I like, and what I don't? That's just being willfully ignorant. Most people I know don't play Frontlines/PVP, and I met them doing other things.
    (1)
    Last edited by Buff_Archer; 04-09-2015 at 12:39 AM.

  3. #33
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Aramyth View Post
    I'm hoping that SE is waiting until Heavensward to make any adjustments.

    They will be adding three new classes into the mix. Hopefully we'll get SOMETHING.

    Personally, I think the problem with this PvP is the fact that there's too much PvE in my PvP.
    They are also adding a new FL map, admitting that they arn't going to touch wolves den for a long time because they are catering to PvEers
    (0)

  4. #34
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Homestly if only they fixed/ improved WD first before they introduced FL.
    Its kinda dumb like how they released CT after coil lol.
    also probs more than half the ppl complaining about FL etc never really tried WD.
    I bet all they experienced was dying in the 1st minute of the fight due to 0 knowledge of how pvp works and think pve knowledge was good enough.
    They finish round and be like wow this sucks i hate WD.
    SE brings in PvE elements into FL and ppl complain its too op having nodes/ drones in FL.
    Yoshi must be like you guys can't be serious right. Are you not entertained!?
    (0)

  5. #35
    Player
    Inflorescence's Avatar
    Join Date
    Dec 2013
    Posts
    95
    Character
    Fandan Magpran
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    It seems like every Live Letter, the devs have to reestablish their stance on PvP: That it's not the focus of the game, and while they dedicate some time to it, it's a much lower priority than everything else. That changes to PvP take a long time, because they can't allocate the resources to content that most people don't even touch.
    (0)

  6. #36
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Inflorescence View Post
    It seems like every Live Letter, the devs have to reestablish their stance on PvP: That it's not the focus of the game, and while they dedicate some time to it, it's a much lower priority than everything else. That changes to PvP take a long time, because they can't allocate the resources to content that most people don't even touch.
    Every live letter yoshi-P generally states that he is very much into PvP as he is a hardcore pvper and is really looking forward to extra pvp content

    He talks the talk but doesn't walk the walk
    (4)

  7. #37
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Inflorescence View Post
    It seems like every Live Letter, the devs have to reestablish their stance on PvP: That it's not the focus of the game, and while they dedicate some time to it, it's a much lower priority than everything else. That changes to PvP take a long time, because they can't allocate the resources to content that most people don't even touch.
    I've been reading the "Letter from the Producer LIVE" as well as the "Letters from the Producer" (starting with the most recent and ending with the very first ones from 2013) that are on the English forums and I cannot find any such statement resembling this. This piques my interest. Where did you see this?
    (0)
    Last edited by kpxmanifesto; 04-09-2015 at 03:00 AM.

  8. #38
    Player
    Babette's Avatar
    Join Date
    Feb 2015
    Posts
    66
    Character
    Babette Lachouette
    World
    Lich
    Main Class
    Marauder Lv 60
    From my experience, eastern developpers never listen to the western community.
    Carbine studio my be the exception that proves the rule...
    (0)

  9. #39
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    At this point, I think a lot of us would be ecstatic to have what's so horrendously broken about what we have now fixed; the last thing we've been asking for is to have a lot of new maps and game modes added (which would take more developer resources) with the obvious underlying problems we have now still weighing them down. That's what happened when we got Slaughter mode and Frontline roulette... we still had the GC restriction, and that's why queues that were unequal to begin with, became even more so with the division into two game modes and additional methods of queueing. Frontline roulette itself is a disaster, with its rewards being an insult to people who want to succeed and progress in PVP, and how someone in a dominant GC who tries to use it will just be kept waiting a long time, and someone in a weak GC might have it pop faster but will more than likely find themselves in a weak team assembled via roulette against a premade.

    SE should just admit they got it wrong with the GC restriction... while some people may be in favor of it, more than likely that's because it favors them. Someone going for a reward based on the number of first place wins would be better off with a system that gave them 1 game an hour and an 80% chance of winning by being in a strong GC, than someone tied to a weaker GC who gets one game every 30-40 min and 20% chance of winning because they get godawful parties most of the time. But we don't get to choose which situation we're in without starting over at 0 with a new GC.

    Just let us freaking play the a Secure or Slaughter game when there's enough people to form 3/9 parties, and not get stuck waiting and waiting and waiting on games where every single time we have an unequal chance of winning because of being allied both with and against the same groups of players. Is that too much to freaking ask for!?
    (2)

  10. #40
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lorielle View Post
    I don't really see Slaughter as being broken really.
    So when i look at the kills leaderboard after a game and actually see 15 blackmages at the top with 10:1 K/D, while seeing 10 melees at the bottom with 2:6 K/D, its not broken?
    (2)

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