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  1. #21
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Conradus View Post
    FFXIV is not a PvP focussed game so improving PvP does not have a very high priority. The fact that there is a vocal PvP faction on this board does not mean there is a large number of people interested in PvP in game; there aren't. People interested in PvP are mostly playing MMOs that focus on PvP. FFXIV serves a different audience. This is not "apologist", it simply a fact. Not every game is for everybody, and FFXIV is made for a PvE crowd, like FFXI before it.
    I've been criticized for being too harsh on people before, but most of this is just nonsense. Don't talk about "facts" and discredit others if you have nothing to backup your claims.

    Like Archer said, most people have given up on PvP in this game because of the long Q times and pre-mades taking over one GC for the entire night. You can ignore that if you like, but there are pages of forum posts to back that up. Also, the fact that there is a vocal PvP faction on this board means there are a lot more that choose to remain silent.

    SE wants PvP to be a popular piece of this game. They have gear sets, exclusive mounts, exclusive titles, 2 separate maps, several possible instances, arena pvp, battleground pvp, etc... The problem is not the lack of pvp development because this is a "PvE game". The problem is the execution and mainly the horrendous wait times to get into these instances.

    The "fact" is that this is one of the few non-P2W MMO's left that has PvP. And, It's the only one with a modern graphics engine. So you shouldn't doubt that us PvPers were willing to give it a shot. SE obviously knew that too.
    (6)

  2. #22
    Player
    Streetmajor's Avatar
    Join Date
    Apr 2014
    Posts
    15
    Character
    Joshua Wise
    World
    Brynhildr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Red_Wolf View Post
    It all comes down to the GC-restriction and long Q's. I've spelled this out on the forums a few times now.

    If they want PvP to be popular then they need to:
    level the playing field by removing GC restrictions
    lower the Q times by removing the GC restrictions

    The only people that have disagreed with removing the GC restriction are the ones that do not actually PvP. I was expecting some PvP QoL fixes in 2.55. Pretty much any improvement would have made me happy. That did not happen. Obviously PvP is not going to be a priority in June when they release 3.0. So I guess I'm done playing for now. SE can enjoy their Japanese fanbase and their American apologists. Maybe I'll check in at some point down the road.
    I somewhat dread the thought of seeing certain players in my GC on different servers mix with other certain players in different GCs on their servers.
    (0)

  3. #23
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    At the very least they could fix the roulette rewards for frontline and increase Wolve's Den rewards so that it's on par with Frontline. That's not even a drastic change or adjustment. Just a common-sense hotfix

    the fact that they have not addressed even this simple correction makes me suspect - due to the upcoming expansion - PvP is simply not something any department at SE is looking at, at this time..

    Don't think we'll see any changes until 3.2 frankly.
    (2)

  4. #24
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    I lack the fact that, in PvP, you require of true skill and reflexes for surviving, unlike in PvE that it is just memorize stuff....

    Hoping that someday they'll give it the importance it deserves... (To be honest, I think only way they'd view a PvP thread is to put it in general section, then it'd be moved to here, and perhaps, readed)
    (0)

  5. #25
    Player
    Blubbers's Avatar
    Join Date
    Mar 2014
    Posts
    344
    Character
    Blubbers Ubbers
    World
    Faerie
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Xenosan View Post
    At the very least they could fix the roulette rewards for frontline and increase Wolve's Den rewards so that it's on par with Frontline.
    Completely agree on the frontlines roulette, seems like a no-brainer. On the Wolves den rewards I think they make sense as is. They doubled the rewards in wolves den at some point after they released frontlines and if they increase them further it will make win-trading by far the fastest way to rank and gear up.
    (0)

  6. #26
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Brianmj View Post
    The last (edit - and first) dev post I've read concerning anything about PvP was the announcement of new rules in 2.5 (Slaughter).



    That was Jan 15th
    That means nothing is on the development table.

    Slaughter mode is awful awful and they have yet to make a single change to it.
    (0)

  7. #27
    Player
    Zensho's Avatar
    Join Date
    Mar 2015
    Location
    Pearl Lane
    Posts
    180
    Character
    Zenmetsu Shogun
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    I've played many pvp oriented mmos Aion, warhammer, GW2, and on every forum there are always butthurt ppl who think something is broken, unbalanced, unfair, etc... Deal with it. I do miss ballista and that was the most broke unbalanced pvp I have ever seen, but it was fun as hell.
    (1)

  8. #28
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    I hate to say it. But I would eventually stop listening when people begin to complain about things being "OP" when they are clearly not. Like the healers for instance. Out of all the MMO's i've played with PVP. I never played one where players accuse healers of being "OP" when a simple poke could easily interrupt their casts.
    (1)

  9. #29
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Seoulstar View Post
    I hate to say it. But I would eventually stop listening when people begin to complain about things being "OP" when they are clearly not. Like the healers for instance. Out of all the MMO's i've played with PVP. I never played one where players accuse healers of being "OP" when a simple poke could easily interrupt their casts.
    The main whining about healers was cleric stance, that truely was OP and no one misses it since it was disabled in pvp
    (0)

  10. #30
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Quote Originally Posted by CeveArthu View Post
    The main whining about healers was cleric stance, that truely was OP and no one misses it since it was disabled in pvp
    Missing it a lot, required very much skill, just like in PvE, and almost noone knew how to use it properly.... So mastering it made you a bit more rarer. You had to really choose the good moments for it... Good moments for cleric stance in PvE are more than easy to foresee, but was not the case in PVP, one error and your party down. Unique broken stuff was the medica-regen accumulations. They only made healers more plain to play in PvP removing it.

    I'm not going as one anymore.
    (4)

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