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  1. #21
    Player
    Trollhammer's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Felayna Amendra
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    But they are still missing in most of the cutscenes. That's the point.
    (0)

  2. #22
    Player
    Elmeron's Avatar
    Join Date
    Jan 2012
    Posts
    223
    Character
    Ironica Acinori
    World
    Faerie
    Main Class
    Arcanist Lv 58
    I'd rather them spend money on improving the awful textures. The game itself looks beautiful, but textures on characters, clothes and objects up close, look... Not so great. Not horrible, but it could definitely be improved upon.
    (1)

  3. #23
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by myahele View Post
    Maybe some action scenes that doesn't involve our character could have a CGI?

    But as other's have said, it would be too expensive?

    Also:
    The cutscene in FBoB was SE's idea and I think Yoshi didn't like want it because it would take too much resources especially for something that not many will see
    If I see it right , FCoB CE are still with ingame graphic, not a CGI. More polished than our standard CS, but still ingame graphic.

    T13 CS Spoiler: https://www.youtube.com/watch?v=gzymmLPmBiQ
    (0)

  4. #24
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Aethaeryn View Post


    Anyway, a lot of story stuff has been bland throughout 2.x, but I thought 2.55 was getting back on the right track.
    The actual cutscene (graphics) quality is of a higher grade then what we have right now. Not sure how that can be an opinion.


    What is with the trend of calling everything an opinion these days...including facts. oO
    (2)

  5. #25
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Felis View Post
    If I see it right , FCoB CE are still with ingame graphic, not a CGI. More polished than our standard CS, but still ingame graphic.

    T13 CS Spoiler: https://www.youtube.com/watch?v=gzymmLPmBiQ
    Oh, I was actually talking about:

    The CGI of Loisoix vs Bahamut
    (0)

  6. #26
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Aeyis View Post
    The actual cutscene (graphics) quality is of a higher grade then what we have right now. Not sure how that can be an opinion.


    What is with the trend of calling everything an opinion these days...including facts. oO
    It was a joke and an excuse to use a picture from The Big Lebowski. No reason to go white knighting for his cause when I'm not attacking him or anything. Oo Please note where I even agreed and said most 2.x stuff has been bland.

    But anyway, it's still an opinion. Pretty big no-brainer that the textures on 1.x were higher res than anything 2.x, but 'better' is still subjective. I did love that scene to pieces, but I don't think we need SE to go throwing time and money at SUPAH HIGH DEFINITION CGI!!!!111 for scenes to be interesting in this game. I would rather they spend that time cranking out more interesting content and a better story all around. But that's just my opinion, so your mileage may vary.
    (0)

  7. #27
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Felis View Post
    If I see it right , FCoB CE are still with ingame graphic, not a CGI. More polished than our standard CS, but still ingame graphic.

    T13 CS Spoiler: https://www.youtube.com/watch?v=gzymmLPmBiQ
    T13's opening CS has a neat combat scene done with in-game graphics. But, that's not what's being talked about.

    (What I've said below isn't very spoilery, but I'm just going to throw the whole thing in a spoiler tag anyway just in case it bugs someone.)

    The out-of-engine CGI cutscene in FCoB is at the end of T12, and anytime someone posts it to youtube, SE sends a C&D to have it taken down. One video managed to slip through by having it embedded at the end of a bunch of other stuff. It's not hard to find, but I'm not going to link it here. I won't deny that it's pretty darn awesome looking, but personally, I don't feel it added much to the game or the story being told. Especially since what actually happens in the scene has to be explained to you in a normal conversational CS that follows it.

    In short, the out-of-engine CGI cutscene is totally extraneous and could have been left out without changing much, if any, of the dialogue and none of the plot would have been lost. I would have honestly preferred if they had taken the money they spent on that CGI CS and instead used it to improve the cinematography and overall quality of other story cutscenes in 2.4 and 2.5. Though, in my opinion, 2.5 did have a few good ones near the end.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  8. #28
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Aethaeryn View Post
    ...I don't think we need SE to go throwing time and money at SUPAH HIGH DEFINITION CGI!!!!111 for scenes to be interesting in this game.
    i disagree... if we would have seen this whole scene (w/blood too ^_^) the first time around my jaw would still be on the floor BTW THANK YOU FOR THIS SE!!! exactly what i was talking about :P



    (1)

  9. #29
    Player
    HakaseNyan's Avatar
    Join Date
    Oct 2014
    Posts
    239
    Character
    Suzu Hakase
    World
    Balmung
    Main Class
    Samurai Lv 90
    CGI cut-scenes are beautiful and all, but I don't believe that's what this game needs more of. Like many have stated, the cinematography of the in-game cut-scenes could use a little extra love!

    This is one of my favorite scenes in 1.0 -> https://www.youtube.com/watch?v=N9fifS8Nri8 If you take the time to watch it, you will notice it is ripe with detail. The use of the camera, the NPCs, the player, and so much more expression. The camera work, alone, in many of the 1.0 cut-scenes is definitely more lively than 2.0 content.
    (0)

  10. #30
    Player
    KayoZ's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    112
    Character
    Kayo Zeilan
    World
    Lamia
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Pterois View Post
    I know they are "out-of-engine" (not game play) screen shots... thats the whole point lol, im saying for the huge cut scene events like 2.55 this game would really benefit from it. Also I used to be a motion graphics designer in the past so i am well aware of the time it takes to complete such a task, i just do print design now and im working on stuff for christmas already lol. But it is far from impossible since they knew what was gonna transpire in 2.55 forever ago. Just talking about big events... not every side quest here and there.
    I dont think you really know how long it actually takes to do scenes like that. Rendering time alone is staggering and it gets worse the more complicated it is. I read Cars 2 took like half a day per frame... and thats Pixar with HUGE render farms that im sure put whatever SE uses to shame. Sure SE only needs a 2-3 minute video but thats still a lot to do and invest in. There is a reason they can only do them per expansion. Not to mention the man hours it takes to set up, model, animate, light, program, and post-production stuff (compositing, music, sound fx, etc). Its just not practical.

    Besides, this makes more sense with standard SP FF games since our characters are the same person. Whats the point in doing all that if all youll be doing is watching other characters at best. Honestly, in game graphics have gotten good enough IMO.
    (0)

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