
The only value in the grind is the story behind the weapon. Its a side-quest, nothing more.So far for me it's been almost a year working on the bloody thing. Exactly how long does something need to be before it's considered 'too long'?
The original concept was for it to be aimed at casual players. Yet casually playing through means literally taking months and, yes, even over a year to complete. Meanwhile the game moves on without you, progressing weapons far quicker than you are and leaving you with a relic in the truest sense of the word. That is, a worthless trinket of a bygone era.Really, you're only strengthening my argument, which is that it shouldn't be so needlessly grindy for a weapon which is essentially obsolete. If this weapon had some unique bonus or special properties like the FFXI relics, then I would happily concede that it justifies the grind. It doesn't, therefore it can't.
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