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Thread: Abolish Random

  1. #31
    Player
    Gunspec's Avatar
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    Sep 2013
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    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ultear_Milkovich View Post
    You made a post called "ABOLISH RANDOM!". You re the one acting like a dictator. What about people who do like the random rule?

    Anyways in this thread i only see people who like playing random so far. You should just get good at triple triade instead of yelling for nerfs/mechanics removal.
    "Abolish" is a term from FF8, when the Queen of Cards travels around to different cities. You can petition her to add or abolish a rule in the current region that she is in. So "Abolish Random" is what you chose when you want her to get rid of that rule. Just google the phrase and you'll see hundreds of forums threads and FAQs concerning this mechanic in FF8. The OP was just referring to that, and the seemingly overwhelming consensus on the internet that the random rule in FF8 was horrible. Now calm down.

    There were many ways to deal with the random rule in FF8. You could delete or convert all of your non-unique cards, meaning that the possible pool of cards in your hand were all powerful (what would count as 5 star in this game). Opponents had card decks with a dozen or more cards, many of them trash, so that random rule would affect NPCs just as much as players. And of course, you could SAVE YOUR GAME after every win, and reload after every loss. That was because you would LOSE CARDS every time you lost, and the NPC opponent would always select your irreplaceable cards and then use them against you in subsequent matches.

    In FFXIV, we have no way of dealing with random other than to suffer repeated bad luck. NPCs aren't affected by random either, as Landenel in South Shroud hits me with an Odin + Bahumat combo on this last two turns nearly every time I play him, which isn't even possible for a player built deck. What makes this bearable is that we don't lose cards. Just imagine Landenel stealing all of your Platinum cards and turning them against you... you would never win again.

    Now... a possible idea is to have a card game npc using roulette rules in each region. Beating her in a duel would allow you to change the regional rule at random, but only affecting yourself. Essentially it would be like the "abolish random" feature in FF8, with some RNG added to the mix. It would liven things up, make seemingly impossible duels less harsh on certain deck types, and allow you to play some of the rare rule sets if you so choose.
    (2)
    Last edited by Gunspec; 04-08-2015 at 08:39 AM.

  2. #32
    Player
    Erudain's Avatar
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    Aug 2013
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    390
    Character
    Eldarion Telcontar
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    What's worst is that on the NPC hand only 2 cards are the ones subject to random.
    In Tataru case, she will always have Uriager, Tataru and Lightning no matter what.....the random cards are Yda & Papalymo, Thancred, Y'shtola, Bigs & Wedge and Hildi.
    If the draw was truly random she could have draws with no Lightning or Uriager in her hand, but that has never happened in over 600 games.

    You can fix random with one of the followin (ONE!...not both):
    - Remove the deck cap on card rarity....if NPC cheats by not having many cards, then let us potentially draw a Vaan, Zidane, Squall, Terra, Bartz if lucky.
    - Add at least 10-15 more 1* or 2* to the NPC and make the 5 cards random, not just 2.

    With just one of those, random is fixed.
    Right now random vs other players is fun, vs NPC is not.
    (1)
    Last edited by Erudain; 04-09-2015 at 12:46 AM.

  3. #33
    Player
    juniglee's Avatar
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    Sep 2013
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    Ul'dah
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    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Sometimes wish they'd give us the option to mod cards too. The two ways out of Random in FF8 were to 1) abolish the rule in that region, or 2) mod your weak cards so you only have a pool of strong cards to pick from.

    To an extent, what the NPC has is similar to 2. I would very much like to mod my own cards too.
    (1)

  4. #34
    Player

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    I have over 70 cards and I won over 600+ games against that NPC with her random rule so there is no need to change or remove it. There will be some times when can't win, most times you can draw even with weak cards and quite often it is possible to win no matter how large your card collection is. It's supposed to be a hard NPC. The difficulty of it does not need changing, the random rule is what makes her a challenge, without it I would of won 99.99% of the matches which makes it tedious and boring, it would also make the rewards wrong and needing re-evaluation because she would become too easy and the rewards would no longer fit the difficulty.
    (0)
    Last edited by Snugglebutt; 04-09-2015 at 02:55 PM.

  5. #35
    Player
    Gunspec's Avatar
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    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Snugglebutt View Post
    ... that NPC with her random rule so there is no need to change or remove it. ... because she would become too easy and the rewards would no longer fit the difficulty.
    Who is "she"? Tataru? I think Tataru is fine too, about a 40/40/20 draw/lose/win ratio for me with only 45 cards, my problem is with Landenel.

    Landenel and his #%*$ %$#& Odin + Bahumat one, two combo. I hate him so much, I wanted to break his soul during the recent moogle quest just as he broke mine in 80+ games. Can't guard against a last minute 8881 Odin? Trying to recover? How about a 6959 Bahumat? What? You largest random card value was a 6? Oh well, then GET BETTER. Yes... get better at finding your squad leader on your own, you CHEATER.

    Man, i hate that guy.
    (0)

  6. #36
    Player MilesSaintboroguh's Avatar
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    Nov 2013
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    Gridania
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    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Snugglebutt View Post
    char limit
    I think most would prefer that they can win with careful planning and strategy rather than hope the Random rule gives them good cards this time. There's plenty of other rules that can make the game challenging without screwing up your deck like Chaos. I beat most NPCs with the Random rule, but I sure didn't feel like it was fun or challenging; every game was like "How many 1 star cards am I going to be dealt with this round?" instead of "Ok he has this card in play, how should I approach this?" If anything, Random should be player VS player only. You say no random means boring games, but I assure you TT is already boring when you have to start farming specific cards to build up your collection just so you can relax the rare card rules. I don't think I seen anyone who was willing to play TT with someone else with random enabled.
    (0)

  7. #37
    Player
    Aurelinaus's Avatar
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    Sep 2014
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    Character
    Zata'ra Dakwhil
    World
    Jenova
    Main Class
    Arcanist Lv 60
    2 bones I have to pick with the random rule

    - NPCs don't abide by this rule since their wonder deck of 3*/4* consists of the same 5-7 cards
    - Deck restrictions are still enforced.
    (0)

  8. #38
    Player
    Twillin's Avatar
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    Jul 2014
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    Character
    Twillin Kupopo
    World
    Siren
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Aurelinaus View Post
    2 bones I have to pick with the random rule

    - NPCs don't abide by this rule since their wonder deck of 3*/4* consists of the same 5-7 cards
    - Deck restrictions are still enforced.
    This right here! If your gonna random MY cards and continualy stick me with low star cards vs their always high cards....we are going to have words.... Give them a larger deck if you do a random so there is a CHANCE they wont waltz in with a complete god star deck. Other than that im cool with random as is.

    Id just prefer they make the timed chars more often or longer. Its a pain to never get a chance to challenge a few for more than a min before it flips over again
    (0)

  9. #39
    Player
    Nasibihc's Avatar
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    May 2011
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    Character
    Nasibihc Tigerstone
    World
    Omega
    Main Class
    Rogue Lv 60
    Random needs to be changed from the NPC's. Especially Tataru with her 5 pool "random" deck. It feels literally stupid to play against her, because you know you CAN'T beat her if you get shitty cards, it feels like you're playing against someone who cheats 100% of the time to beat you, it's pointless. Also if the rules were truly "random" why on earth I can't get a deck full of 5 stars then? I have never got more than one 5 star card on my deck, let alone that I have 70 cards, I haven't even got a deck with one 5 star and rest 3 stars, it's always something garbage like one 4 star and the rest are 1 stars.

    Please just do something about this. It's NOT fun. Especially if you have to beat this cheating little bastard 500 times to have a shot at lightning. Forcing RNG on things isn't what keeps us happy, proper challenge is, but it's not obtained with RNG alone. I wouldn't care if you'd give her a trillion 5 star cards, but just let me choose my deck so I can figure out how to beat her.
    (0)
    Last edited by Nasibihc; 04-27-2015 at 04:31 PM.

  10. #40
    Player
    Shavanna's Avatar
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    Apr 2015
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    Character
    Shavanna Lo'riel
    World
    Zodiark
    Main Class
    Miner Lv 50
    In my point of view, every NPC should play by the same rules as the player does, to have a nice and - most important - fair game.
    That means (as some have already pointed out) that the NPC too can only have 1 card above rank 3. They should also have at least 5 cards of every star-category below 4 to select from in random rules and not some fixed ones in fixed positions (like Landanel with his Odin-card).
    Another thing that bothers me is that its quite hard to get over the gap of 60 cards, to get access to the 3 star ones. Maybe we need some 2 star cards with an 8 in one direction to counter some other cards, which are simply to hard to play against, like there are some 1 star cards who have 7 at one direction to counter 2 star ones (like Tataru, Chocobo and so on).
    (0)

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