Quote Originally Posted by Snugglebutt View Post
I have no problem with random rule or any of the rules. The difficulty of NPC's are not a problem in my opinion.

I do have an issue with how bad RNG can get on drops though
This, entirely this. The RNG on the card drops from winning is horrid in some cases. The NPCs aren't overwhelmingly difficult, you can beat Tataru, Rowena, and Landenel with 1&2 star cards. To sit there and say "give the NPCs more crappier cards" means you aren't thinking of how to play the game, you just want to overpower with high #'s only. NPC decks are set to where they have 3 decks and they change 1 or 2 cards in each of those decks. Learn their decks, doing this allows you insight on where the cards strong/weak points are, allowing you to bait them for flips/double flips or block them from being used all together. If they had an entire arsenal of cards to choose from you'll never be able to tell what cards they have for that round because "All open" is never in play all the time. At least with them having set decks you know what to expect based on the cards they are using. Just because a deck has low cards doesn't make it impossible to win a match or make it where you're going to lose 100% you can always force a draw and usually get a win if you know the opponents deck and learn to bait their cards out/block their placement patterns to force them to place it someplace else.