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Thread: Abolish Random

  1. #11
    Player
    Ultear_Milkovich's Avatar
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    Mar 2014
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    Limsa Lominsa.
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    451
    Character
    Pandora Heinstein
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Gurpsmeister View Post
    I said seems. Take your tumble social justice attitude somewhere else. The folks I talk to and play with and some of the threads in the forums to me SEEM to indicate that a larger chunk of folks dislike the rule because it makes you pretty much always loose no matter what, takes strategy out of the strategy game.

    It's okay tho, do you feel better for breathing fire?
    You made a post called "ABOLISH RANDOM!". You re the one acting like a dictator. What about people who do like the random rule?

    Anyways in this thread i only see people who like playing random so far. You should just get good at triple triade instead of yelling for nerfs/mechanics removal.

    For instance i really dislike DoL but i wont make a "REMOVE DoL JOBS" tread for that. This game provides a lot of different people with a lot of different contents you cant love them all.
    (3)

  2. #12
    Player Reyll's Avatar
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    Aug 2013
    Location
    Gridania
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    76
    Character
    Sebastian Taylor
    World
    Balmung
    Main Class
    White Mage Lv 60
    I dislike Random very much in its current state. It's really unfair of you to say "get good at triple triad" when the Random rule, as it currently stands, removes a good amount of skill and is based purely on luck of the draw, especially when it is on an NPC where the NPC does not receive the negative influence of the rule. It needs to be reworked so either the NPC has crappier cards to choose from, or your deck plus the NPC deck becomes whole and you each draw from the two combined decks or something of that sort.
    (4)

  3. #13
    Player
    Centershock's Avatar
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    Dec 2013
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    179
    Character
    Yuji Kiritani
    World
    Mateus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ultear_Milkovich View Post
    You made a post called "ABOLISH RANDOM!". You re the one acting like a dictator. What about people who do like the random rule?

    Anyways in this thread i only see people who like playing random so far. You should just get good at triple triade instead of yelling for nerfs/mechanics removal.

    For instance i really dislike DoL but i wont make a "REMOVE DoL JOBS" tread for that. This game provides a lot of different people with a lot of different contents you cant love them all.
    Removing a rule versus removing a job/class are two different things.

    Stop comparing apples to grapefruit.
    (3)

  4. #14
    Player
    rappa's Avatar
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    Sep 2013
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    Costa De Sol
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    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Can you remove whining post?
    (3)

  5. #15
    Player
    Ultear_Milkovich's Avatar
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    Mar 2014
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    Limsa Lominsa.
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    Character
    Pandora Heinstein
    World
    Moogle
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    Thaumaturge Lv 60
    Quote Originally Posted by Centershock View Post
    Removing a rule versus removing a job/class are two different things.

    Stop comparing apples to grapefruit.
    And if the majority of the playerbase likes the said rule because it adds something fresh and unexpected ? Should they remove it just to please some whiner "who finds RNG too unfair"?
    (0)

  6. 04-06-2015 05:52 AM
    Reason
    Nevermind

  7. #16
    Player
    Gurpsmeister's Avatar
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    Sep 2013
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    208
    Character
    Mayumi Shiro
    World
    Balmung
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by Ultear_Milkovich View Post
    And if the majority of the playerbase likes the said rule because it adds something fresh and unexpected ? Should they remove it just to please some whiner "who finds RNG too unfair"?
    Wait so now you're speaking for the majority! Pls stop posting, make you a deal. I will if you will.
    (5)

  8. #17
    Player
    Chek's Avatar
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    Aug 2013
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    231
    Character
    Carde Graves
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    The only problem with the random rule is that the NPCs have like 7 total cards in their decks.

    Its not really "random" for them.
    (2)

  9. #18
    Player
    Malakai's Avatar
    Join Date
    May 2011
    Location
    Gridania
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    224
    Character
    Malakai Bazluth
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Snugglebutt View Post
    I have no problem with random rule or any of the rules. The difficulty of NPC's are not a problem in my opinion.

    I do have an issue with how bad RNG can get on drops though
    This, entirely this. The RNG on the card drops from winning is horrid in some cases. The NPCs aren't overwhelmingly difficult, you can beat Tataru, Rowena, and Landenel with 1&2 star cards. To sit there and say "give the NPCs more crappier cards" means you aren't thinking of how to play the game, you just want to overpower with high #'s only. NPC decks are set to where they have 3 decks and they change 1 or 2 cards in each of those decks. Learn their decks, doing this allows you insight on where the cards strong/weak points are, allowing you to bait them for flips/double flips or block them from being used all together. If they had an entire arsenal of cards to choose from you'll never be able to tell what cards they have for that round because "All open" is never in play all the time. At least with them having set decks you know what to expect based on the cards they are using. Just because a deck has low cards doesn't make it impossible to win a match or make it where you're going to lose 100% you can always force a draw and usually get a win if you know the opponents deck and learn to bait their cards out/block their placement patterns to force them to place it someplace else.
    (0)

  10. #19
    Player Reyll's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    76
    Character
    Sebastian Taylor
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Malakai View Post
    snip
    This is why I proposed a system like they had in FF8. When you beat an NPC, you get to CHOOSE what card you want. However, make it an RNG chance to proc a window for you to CHOOSE which card you want from their loot table. I'm up to 659 wins on Tataru and I've lost count on draws/losses, so I'm really to a point where that card is very much losing it's value to me when there is no such system in place to at least give me hope other than 3 dice rolls in a row.
    (0)

  11. #20
    Player Reyll's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    76
    Character
    Sebastian Taylor
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Malakai View Post
    snip again
    As far as your opinions on Random, I agree with you somewhat but largely disagree. Her deck is good for almost every single situation, save for reverse. This shows you that her deck is not tuned properly with the amount of low level cards for her to have a chance to win at reverse as well. The ONLY time you have a decent chance with winning is getting good 1 star card deck on plus, and on Reverse when you get crappy hand to counter her large numbers. I'm sorry, but if you get a handful of one star cards, the -only- rule in your favor is reverse/plus. The rest favor her substantially. Learning her deck does nothing when you literally cannot flip her cards due to the unavailability of power to do so.
    (0)

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