Results 1 to 5 of 5
  1. #1
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80

    Triple Triad Forfeit Option

    I'm sure there's a thread for this somewhere, but it wasn't on the front page of the Gold Saucer, so here we go:


    Dear Square Enix,

    Please make a forfeit button for Triple Triad. I am currently fighting Baderon for easy Roulette wins to go toward the Vaan card achievement. My duty queue popped, but the roulette rule was Sudden Death. I deliberately try to throw the match , but Baderon is too retarded to flip the cards (I CAN SEE YOUR CARDS DUMBASS, I KNOW YOU CAN FLIP MY CARDS), and we go into Sudden Death so I can't hit my duty queue.

    Edit: Disable it for player vs player matches, if that's the concern, or even just for tournament matches where the outcome actually matters, but for NPC matches geeeeeeez this would be handy. I've probably missed out on nearly 10 duties because of this by now... and of course, the duties I'm queuing for are directly related to me trying to get new cards.
    (7)
    Last edited by Raldo; 04-05-2015 at 08:31 AM.

  2. #2
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Oh I never thought about sudden death games being potentially too long for you to respond to the DF.

    Yeah without a doubt, there has to be a forfeit option to quit out of these matches when duty calls.
    (0)

  3. #3
    Player
    DarkJester's Avatar
    Join Date
    Apr 2012
    Posts
    26
    Character
    Razzle Dazzle
    World
    Excalibur
    Main Class
    Marauder Lv 58
    I was in a sudden death match that went 8 rounds *fume*
    (0)

  4. #4
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    How about this...:
    A: Forfeit becomes an option when the Duty Finder commence window pops for the player that's queued. That way people can't just forfeit on other players all the time, since it's not like we can just make DF pop whenever. Especially those of us who have to wait 30-45 min to get a damn queue pop sometimes.
    B. Let the player queued for DF simply hits commence when DF pops, and if everyone commences and the instance starts, the match simply ends if not yet completed. If engaging a player queued for DF in a match, a notification that the other player is queued for DF and could be removed from the match is shown.

    Pretty simple ways to solve yet another game-breaking problem, in that we can't effectively use TT as something to do while sitting in queue... and this impacts both TT, as well as people trying to run instances who have this as a reason for parties to form and unform, and those who queue for something that's a stupid unnecessary long time like Frontlines in a party and time out because someone else in their party was locked in a TT match, impacting the entire party from commencing.
    (0)

  5. #5
    Player
    Charisma's Avatar
    Join Date
    Apr 2014
    Posts
    234
    Character
    Barrie Capdevila
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Rufalus View Post
    Oh I never thought about sudden death games being potentially too long for you to respond to the DF.

    Yeah without a doubt, there has to be a forfeit option to quit out of these matches when duty calls.

    Its also a problem on matches with bonus rule, when both players have a full faction deck and the queue pop ups right at the start of the match.
    Because it always takes 2 unnecessary seconds, to apply bonus on every played card lol
    (0)