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  1. #11
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Lemuria View Post
    The irony is that the costs involved to get to 3-star on every craft exceed any profits you're likely to make from it. Prices are constantly being flattened by those who had the initial capital to hit 3-star early on and are now progressing through 4-star crafts.
    That is true and off-topic but I'll add my two cents.

    The reason that model fails to make you money is because you're playing your part in a pyramid. The top tier get all the money because well, everybody below them is their customer hence generating revenue for them. Second tier of crafters have people in tier 3 to sell to, PLUS competition from the top tier, and occasionally need to feed more money into tier 1.. Third tier, has to compete against Tiers 1 and 2 and has an even narrower customer base.

    How can you work around this? Simple, sell something that EVERY crafter needs, 4 stars or 2 stars. Make the 4 star crafters open up their wallets and spend their money.. This is hard to do because they can literally make just about everything on their own.. So where can you find their weak spots? Time! and.. RNG!

    Specialize in items that are tedious and time consuming with heavy RNG influence.If you can find an item that meets the criteria and has high demand from crafters and you can make ALL the crafters your customers because not everybody wants to do the dirty work of crafting for hours just to have RNG screw you over
    (2)
    Last edited by GenJoe; 04-04-2015 at 05:44 PM.