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  1. #11
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    From the 2.4 patch quests:

    Quote Originally Posted by Minfilia
    Ordinarily, it would be a simple matter to tap into the established Aethernet and thereby follow our quarry. However, despite our best efforts, we have been unable to ascertain the position of the aetheryte to which she teleported.
    If we assume she doesn't just mean "simple for Sharlayan scholars," then we have our reason. Had we teleported in the middle of the chase, they would have known where we went.
    (4)

  2. #12
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Well yeah, there are a lot of reasons why the whole "sacrificing the scions" part of the story makes no sense. But what can we do? At least we'll probably find out they're alive, get them back, and then we can pretend this never happened.

    Quote Originally Posted by Viridiana View Post
    If we assume she doesn't just mean "simple for Sharlayan scholars," then we have our reason. Had we teleported in the middle of the chase, they would have known where we went.
    So what if they knew? Port to Limsa and see how much pull some Ul'dahn Brass Blades will have there. Or just port to Camp Dragonhead right away. I doubt the Coerthans would be very welcoming of Ul'dahn soldiers stopping by and snooping around.
    (2)

  3. #13
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Riepah View Post
    So what if they knew? Port to Limsa and see how much pull some Ul'dahn Brass Blades will have there. Or just port to Camp Dragonhead right away. I doubt the Coerthans would be very welcoming of Ul'dahn soldiers stopping by and snooping around.
    That's the thing, though. With how we actually left, every nation has plausible deniability. Ul'dah can't go to any of the nations and say, "We know they fled to your lands! Turn them over, or we'll withdraw from the Alliance!" Heck, they can't even be certain that we left Ul'dahn lands. You're right that Ul'dahn actors won't have much influence in any given land, but teleporting into a land would be painting a bull's eye on them for Ul'dah to target.
    (4)

  4. #14
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I always thought that "realistically" you need time and concentration for you to teleport.

    Afterall, you can't teleport while you have aggro and they certainly had aggro. Additionally, they had archers with them.

    Still, with all this public outcry I think it will be best if the writers mention why they can do ____ in cutscenes. Like "oh, I used up all my energy, so I cant teleport" etc
    (1)

  5. #15
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    It's a convenience that we allow to teleport where ever we are. In world aspect you need to be next to the ul'dah crystal to teleport out to other crystal. In game play aspect you allow to teleport anywhere for convenience.
    (2)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  6. #16
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Zenaku View Post
    i love the char limit
    I don't think you need to be near an aetheryte to be able to utilize Teleport - that was only the case when utilizing an unattuned aetheryte (and even then Y'shtola simply teleported out of The Navel with no aetheryte in sight).

    Back to the topic at hand though - Y'shtola, to my knowledge, is the only Scion to have actually used Teleport in the story. Given the in-game explanation of us adventurers having significantly more anima than the general populace, and the, uh, recent occurrences in the story, I think it's safe to conclude that our characters were too distraught/distracted to focus on the process involved in teleportation, whereas the rest were unable to due to a lack of anima. Also what Viridiana said about tracking recently used "streams" of aether - that could easily start a war if Ul'dah wanted to.
    (1)

  7. #17
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Quote Originally Posted by Zenaku View Post
    It's a convenience that we allow to teleport where ever we are. In world aspect you need to be next to the ul'dah crystal to teleport out to other crystal. In game play aspect you allow to teleport anywhere for convenience.
    I like this as an explanation. It conveniently explains instantly why none of the scions even suggested it, since the only large one in Ul'Dah would certainly have been secured by our opposition. The narrative never establishes this limitation, however, and Y'shtola does break that a bit, but it's better than most explanations I think.
    (0)

  8. #18
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Viridiana View Post
    From the 2.4 patch quests:

    If we assume she doesn't just mean "simple for Sharlayan scholars," then we have our reason. Had we teleported in the middle of the chase, they would have known where we went.
    Good point, one I didn't think of. Still leaves some holes, though, as we can teleport to any city we please right after...
    (0)

  9. #19
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I'd love a dev response to this issue
    (3)

  10. #20
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Risvertasashi View Post
    Good point, one I didn't think of. Still leaves some holes, though, as we can teleport to any city we please right after...
    Yeah, the only way I can make sense of any of it is if, after we leave, they call off the search. Not in the "You're free to go" sense; but in the sense of "We don't have resources for this. If we get a report or if our investigation turns something up we'll act on it but not until then."
    (0)

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