[SIZE="6"]Hello[/SIZE]
*Nothing concrete has been said by Yoshi, this is just thoughts and for fun*
I've been thinking about jobs and job quests that will be implemented in the upcoming patch(es). So far we know that there will be some form of quest associated with obtaining a job and that a job will be a specialized form of a class optimal for partying and group play.
I've read some back and forth threads about the jobs and what class will be XYZ job and had some ideas that I'd like to get out of my head and see how much the community hates them. :-P
Alright, let me begin with "the Quest" for a job.
Obviously you won't be able to have access to a job at the very start of the game (i.e. Rank 1) so there will be some sort of requirement. I've seen people are asking "what class will be white mage, what class will be ____?"
I was thinking the quest requirements to obtain a job would be as follows:
Requirement 1: Have two (or more) classes with a combined rank of 50. (Explanation below, keep reading)
Requirement 2: Completion of the jobs' specialized quest
I know people are already in disagreement after reading requirement 1, but hear me out on this, then let's discuss ideas. It's obvious that you will need to be a certain rank to obtain a job (for the sake of an example; in ffxi it was 30). And since FFXIV has a lot of cross-class traits that seem 'strange' (I.E. How can a Gladiator who is a pit-fighter be a paladin? They are holy knights, etc..) I came to think about jobs like this...
Paladin = R30 Gladiator + R20 Conjurer (Unlocks Paladin Quest)
- *Reasoning: Paladins have been trained to take hit after hit, beating after beating and still stand to face the threat in front of them. Unscathed by fear these noble warriors have accepted the teachings of light and can heal some deadly wounds.
Dark Knight = R30 Lancer + R20 Thm (Unlocks DRK Quest)
- *Reasoning: Trained to wield heavy two handed weapons and feel no pain, they are able to use dark magic to suck the life out of foes and buff themselves at the cost of blood. Be weary of treading down this path, for once you are a dark knight all light shall fade from your vision and Hell shall be your new home!
Bard (my favorite!!): R30 DoL/H class [Any] + R20 Gladiator (Unlocks Bard quest)
- *Reasoning: Disciples of the Land/Hand are dillegent workers and can be heard all around Eorzea humming, whistling, and singing as they conduct there work. Combined with the talent to entertain that a gladiator must have in the arena the Bard is the perfect entertainer for the masses!
Warrior: R10 [All DoM/W classes] (Unlocks Warrior quest)
- *Reasoning: Master of arms, the warrior is a Godly brawler who can wield any weapon and stand toe-to-toe with any foe, beware this fiercesome fighter!
White Mage: R30 Conjurer + R20 Thm (Unlocks White Mage quest)
- *Reasoning: White mages are everyones best friend, they have superior healing and buffing abilities that make even the strongest of enemy attacks seem futile.
Black Mage: R30 Thm + R20 Conjurer (Unlocks Black Mage quest)
- *Reasoning: Trained in both the light and dark of magic these mages have a particular taste for finding and exploiting enemy weaknesses through the use of powerful magics; some deemed forbidden and others anciet... forgotten spells that produce unyielding power.
Ranger: R30 Arc + R20 Pug (Unlocks Ranger quest)
- *Reasoning: Rangers are extrordinary sharp shooters, but do not for a moment think closing the gap on them will change the outcome of this fight. Rangers not only train in long range combat but have a few other tricks up there sleeve for close quarter combat that may just leave you "stunned"!
Samurai: R30 Lancer + R20 Pug (Unlocks Samurai quest)
- *Reasoning: Samurai excel as quick combat, tactical manuevers and the strength of there blades. These obedient soldiers are trained to feel no pain but dish it out with a quick and careful execution.
Dancer: R30 DoL + R20 Arc (Unlocks Dancer quest)
- *Reasoning: Yes, I know you've seem them those "fairy" boy farmers, fishermen and the like... always frolicking and skipping around Eorzea! It's a tough world out there and they are horsing around dancing in the fields while there is work to be done! Combined with the 'quickness' that archers are blessed with the Dancer is said to be the fastest class on two feet!
Alright! Well those were just a few that I was thinking about in my head, and there could be a lot more than that. Again the reason for two or more classes is the fact that Gladiator -> Paladin doesn't seem like a great fit since they are "holy" and use 'Cure' so adding an class that can also cure into the mix seems logical.
What actually inspired me to keep thinking about this was the "Bard" job I lised above, that gives DoL/H some really great utility and a reason for people to want to get them leveled in my opinion. I think that would be pretty cool to have a job based on DoL/H, especially since SE stated that DoL/H were functional classes that could play the game like DoW/M.
Also, I'm thinking that the above could be 'Standard jobs' while more 'Advanced jobs' could spawn off of these. (I.E. R25 Blm + R25 Whm = Red mage, or something like that)
Anyway - does that sound interesting to anyone?
I think it would make some sense logically and would give a reason for people to level multiple classes including DoL/H (as far as new players).
While veteran players that have been around since CE can obtain all the jobs fairly quickly.