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  1. #1
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Flash is for 101 warrior, provoke>convalescence>internal release>second wind>feather foot should be your cross class line up. Trash pulls for warriors are suppose to be big and fast, and the 360 argument? Plz. You shouldn't be tanking in mmos if you don't know how to LOS or train packs of mobs. Pull, feather foot, run through pack to situate(the more the better so pull lots of packs) foresight>convalescence>overpower to gain a bit of aggro. The go full tilt and pop bloodbath>infuriate>internal release>overpower>berserk>overpower! overpower~. The more mobs the more hp you're getting back, you now self heal, do good aoe dps, and you're mitigating like a boss, don't forget to pop vengeance if your stacks timer gets low, or you're healer is slacking/lagging or try to finish berserk timer with a well placed SC for brownie points(it looks cool and good hp return before pacify) second wind while you wait for pacify to peel, run out.
    (0)

  2. #2
    Player
    Credor's Avatar
    Join Date
    Jul 2014
    Posts
    88
    Character
    Credor Beeman
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Iagainsti View Post
    Flash is for 101 warrior, provoke>convalescence>internal release>second wind>feather foot should be your cross class line up. Trash pulls for warriors are suppose to be big and fast, and the 360 argument? Plz.
    Flash is needed on Coils. Yea, if you play on dungeons only, Overpower is enough. On T10 you dont get both adds with Overpower (no range), with Flash is OK. On T11 with square - this add has 50% immune on physical damage, so Overpower/BB combo gives half aggro only. Flash does full aggro (Flash is counted as spell). Or Secondary Head will happen on Pacification period, and on bosses ticks PLDs DoT (Circle of Scorn) and Provoke only dont give you aggro. What can you play, when Brutal Swing is on cooldown? T12 - Bennus and adds on T13 - DPS dont wait (not in my FC ). With Flash you can pre-aggro before adds appears, cause Flash dont need target (Overpower needs).
    With SCoB, try non-nerfed T7 and catch add when you have Voice - Flash only dont need position to target.
    Yes, you can play pre-Coils content without near half of WARs skills, but not end-content.
    Flash is important because:
    1. can does aggro when WAR is pacified after Berserk and game requires tanks swap - like in T10 after heat lightning. No good WAR will hold with Berserk and wait, will be swap or not
    2. dont needs target, this gives possibilty to build aggro just after add will appears (BLMs in my FC dont wait and dont need goes near target). With Overpower I must take target, then hit. With Flash - only hit, then target. This 1 sec difference is sometimes very important

    In theory, WAR has Steel Cyclone, that gives that same conditions like above. But practically, this is inefficient use Wrath stacks for 1 SC, when you can play Unchained, then Flash (Flash played in Unchained gives same aggro level like SC) and will have next 20s with Unchained. Or play Flash and use Wrath's stacks on Inner Beast.
    (1)
    Last edited by Credor; 04-10-2015 at 12:10 AM.

  3. #3
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Credor View Post
    Flash is needed on Coils..
    You're correct, Flash is necessary for 13 of 60+ some duties, where Overpower is utilize in ALL the Duties #slowclap
    (0)