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  1. #1
    Player
    Vistari's Avatar
    Join Date
    Mar 2015
    Posts
    16
    Character
    Cory Hill
    World
    Lamia
    Main Class
    Pugilist Lv 90

    Stuns and the GCD

    I really wish that they would remove stuns/interrupts from the GCD and put a cooldown timer on them.

    It's frustrating not being able to interrupt a mob ability because you are waiting on your GCD to finish.
    (0)

  2. #2
    Player
    Anubis_Nephthys's Avatar
    Join Date
    Aug 2013
    Posts
    343
    Character
    Anubis Nephthys
    World
    Goblin
    Main Class
    Gladiator Lv 60
    I like my GCD stun.
    Plan ahead.
    (3)

  3. #3
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Try Warrior.
    (2)

  4. #4
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Warrior master race
    (0)

  5. #5
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    as my pref tank is pld, i don't mind breaking my halone combo just to stun a mechanic... and if i also have the tp to spare.
    (2)

  6. #6
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    You don't get it both ways. Paladins have one of the most overpowered stuns in the game. It's the only class, aside from WHM, that can Chain Stun mobs. From there comes DRG and Monk, Then Warrior, Ninja, Summoner.

    And all you gotta do is anticipate.
    (2)

  7. #7
    Player
    Wournsfeik_Untawhasyn's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    125
    Character
    Wournsfeik Untawhasyn
    World
    Zalera
    Main Class
    Gladiator Lv 60
    Bingo, either you get the most powerful stun in the game (6 second chain stun) or you get to wait like 15-30 seconds before you can stun again.

    I wouldn't give up my strategic stun for the world.
    (1)

  8. #8
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Wournsfeik_Untawhasyn View Post
    Bingo, either you get the most powerful stun in the game (6 second chain stun) or you get to wait like 15-30 seconds before you can stun again.

    I wouldn't give up my strategic stun for the world.
    Same story with Inner Beast... it's a 6 second rampart I can use every 7-8 swings. All these threads like these seem to complain about the distinct differences between classes. There's only a few ways you can make tanks different from one another. They are the way they are on purpose. Making parts of them easier takes away from what makes them unique.
    (7)

  9. #9
    Player
    Credor's Avatar
    Join Date
    Jul 2014
    Posts
    88
    Character
    Credor Beeman
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Vistari View Post
    I really wish that they would remove stuns/interrupts from the GCD and put a cooldown timer on them.

    It's frustrating not being able to interrupt a mob ability because you are waiting on your GCD to finish.
    WAR's and DRG's Instant stun has long animation delay, this is not much better. But PLD's stun is great if planned use - longest stun period, fast animation and chain stun (6+3+1s).
    (0)

  10. #10
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Can we let that horse rest in peace ?
    (2)

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