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Thread: War macros

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  1. #15
    Player
    Credor's Avatar
    Join Date
    Jul 2014
    Posts
    88
    Character
    Credor Beeman
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by elemental10 View Post
    Only macros I've ever used on my war is for berserk. Not because I want esuna but to warn the team I can't attack for 5 seconds.
    You can make aggro with Flash. I always play that - 1 or 2 Flashes (every Flash build aggro like hit with potency of 600, with Defiance *2 - 25% this is 900 potency) and let mana regeneration begins .

    Quote Originally Posted by Priwia View Post
    The macro for Provoke is useless. If you need a tank swap, the other tank know when you are going to use it and will see the ability animation.
    Approved.
    Provoke is Instant, combo hits - on GCD. And all skill are queued. So, good macro must give info to second tank about 3 seconds before Provoke, before tank will queue next hit. If not, in worst scenario, Provoke gives aggro +1 over second tank to me then, after that, queued last combo skill of second tank will hits and gives +3000 to second tank aggro.
    Better than macro is going to second tank position, stack (that gives visual info about swap), wait for 2 or 3 combo skill then Provoke. Second tank will stay in position and move after aggro swap. This is good and safe way.
    (1)
    Last edited by Credor; 04-08-2015 at 07:37 PM.