Other melee has Invigorate, tanks - not. Fracture, playing constantly, has very high TP cost. And BRD when play songs, lower his dps. Playing songs for WAR only not calculate in overall party dps. In my opinion - good way is save TP with non-esuna'd-Pacification and playing Flash (if available) instead of Overpower (both gives same aggro level).
I meant about making aggro when in Pacification. One (and only in my opinion) good reason for removing Pacifiaction effect is tanking (which means doing mechanics or making aggro). When pacified WAR can play Flash (for aggro/mechanics) or Brutal Swing (mechanics), then is not need for removing Pacification. PLD in my party usually has TP problem long before me.


This is why I mainly don't have a problem with pacification, it helps me generate TP within those seconds.Pacification is very good for TP regeneration, WAR can play Flash/Brutal Swing if needed. If u can play 9 skills in Berserk, then Pacification start exactly with GCD and u miss only one GCD skill.
Every macroed skill dont go to game's queue system, so I dont use any macro. Wrong. I use one macro to change fifth cross-skill (macro change crosshotbar, hotbars and cross-skills) and use it out of combat
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