Other melee has Invigorate, tanks - not. Fracture, playing constantly, has very high TP cost. And BRD when play songs, lower his dps. Playing songs for WAR only not calculate in overall party dps. In my opinion - good way is save TP with non-esuna'd-Pacification and playing Flash (if available) instead of Overpower (both gives same aggro level).
I meant about making aggro when in Pacification. One (and only in my opinion) good reason for removing Pacifiaction effect is tanking (which means doing mechanics or making aggro). When pacified WAR can play Flash (for aggro/mechanics) or Brutal Swing (mechanics), then is not need for removing Pacification. PLD in my party usually has TP problem long before me.


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). When you're playing certain fights without voice comms, it's incredibly useful to communicate mechanics to your party (Ramuh EX being a prime example of this).


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