What should I macro for my war?
Is there anything that should be activated together? And anything that needs announced when I use it? I think I saw someone announce the skill that pacifies you after 20(?) seconds.
What should I macro for my war?
Is there anything that should be activated together? And anything that needs announced when I use it? I think I saw someone announce the skill that pacifies you after 20(?) seconds.
I don't think you need any macros for a warrior, I personally don't use any.
If anything, a macro to let the healers know about your pacify, and a macro letting them know you popped holmgang.
Any macro used to pop something like 2 CDs, imo, it's just faster to do it manually.
I have macros I use on a regular basis:
- Provoke (especially to let the other tank know I'm swapping)
- Need TP (for when I Overpower spam a lot and there's a NIN in the party)
- Tomahawk (mark 1 so when I pull a group of mobs, my party sees my initial target, you can continue to mark targets while your skills are on CD with the same button w/o actually having to use Tomahawk)
Then there are situational macros for specific fights. Things like:
- Spiny Stacks = 2 (Garuda EX)
- Mog Stacks = 3 (Mog EX)
- Tanks need Orbs (Ramuh EX)
- Please clear Orbs (Ramuh EX)
I don't use a macro for Berserk's Pacification because Pacification only lasts for 5 seconds, 2.45 of that my skills are on CD anyway (I usually get pacified right at the end of using an ability, 395 Skill Speed) and most healers I play with can't or won't remove it in time to matter. Also, that's a healer CD and healer MP used. It seems not worth it to me. If healers do remove Pacification, I'm happy, but I don't know if it makes much difference and I certainly don't expect it.
I also don't use a macro for Holmgang although maybe I should. It's an issue that rarely comes up regardless.
The macros Scarlet mentioned are fine, just don't use them for CDs (offensive/defensive) or weapon skills. Tomahawk is fine since you'll use it like... once in a fight, but anything else is out of the question.
In general, I think Macros that combo actions together are an extremely bad idea.
No macros. I guess at a push you could use a Provoke macro for PUGS but I don't find it necessary as long as you're paying attention.
I main as WAR and I have never macro'd anything. I have seen few WARs macro when Berserk's Pacification is incoming for Esuna/ Leeches, personally I don't think it's worthwhile announcing it since but the time healers get to it, it's already worn off.
There's a reason for that: you're forcing your healers to play reactively. If they know that Pacification is going to be coming in 5s, they can cleanse it immediately, and you won't miss a single GCD (latency willing).
In response to the main post, the only macros I use are one for Holmgang and one for Berserk. Both are important for your healer to know about (Holmgang for Benediction, Berserk for cleanse).
Pacification is very good for TP regeneration, WAR can play Flash/Brutal Swing if needed. If u can play 9 skills in Berserk, then Pacification start exactly with GCD and u miss only one GCD skill.
Every macroed skill dont go to game's queue system, so I dont use any macro. Wrong. I use one macro to change fifth cross-skill (macro change crosshotbar, hotbars and cross-skills) and use it out of combat![]()
What Scarlet says, plus Holmgang (because people should know I can survive a few seconds longer with it). When you're playing certain fights without voice comms, it's incredibly useful to communicate mechanics to your party (Ramuh EX being a prime example of this).
I would macro Pacification as well, but most healers I know won't bother removing it anyway and so I just live with it.
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