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  1. #1
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Even if they add a full ride flight as an "option" it will make no difference. They would have to put a vast amount of content on it just to get people to ride and they probably wont. The sad fact is that by adding a fast travel airship they have effectively killed the concept of a immersive real time travel system.

    You can pretty much count the ferry as dead in the water as well..
    (4)

  2. #2
    Player
    syntaxlies's Avatar
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    Jun 2011
    Location
    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    i will watch the CS once and skip every other time.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    108
    Quote Originally Posted by syntaxlies View Post
    i will watch the CS once and skip every other time.
    .
    Same here. Because I'm quite tired of seeing the same ferry cut scene over and over.
    (0)
    Google Kwestro

  4. #4
    Player
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    Mar 2011
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    Gridania
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    Here is a million dollar idea SE, from the mouth of the "I want it now" club.

    Considering Airships will be optional trips for those who have "No time" yet are seemingly out of anima (How this works I will never know) We need to be more considerate to them! Getting from City to city is almost meaningless what are they going to do when they get there?

    Grab leves and then...USE ANIMA to teleport to their camps? I THINK NOT! Chocobos are coming as well, I suggest we make a free optional cutscene for chocobos to pick-up and drop-off players at the Aetherite camp of their choice. Anima is limited and players are always starved for time. Why waste their time moving from point A to point B at all?

    This is just the start of my revolutionary ideas for the game. Look forward to my next post about "Lev monsters being at a slight distance...how droll, make them warp to us."
    (10)

  5. #5
    Player

    Join Date
    May 2011
    Location
    Gridania (sadly)
    Posts
    86
    Quote Originally Posted by Jynx View Post
    Here is a million dollar idea SE, from the mouth of the "I want it now" club.

    Considering Airships will be optional trips for those who have "No time" yet are seemingly out of anima (How this works I will never know) We need to be more considerate to them! Getting from City to city is almost meaningless what are they going to do when they get there?

    Grab leves and then...USE ANIMA to teleport to their camps? I THINK NOT! Chocobos are coming as well, I suggest we make a free optional cutscene for chocobos to pick-up and drop-off players at the Aetherite camp of their choice. Anima is limited and players are always starved for time. Why waste their time moving from point A to point B at all?

    This is just the start of my revolutionary ideas for the game. Look forward to my next post about "Lev monsters being at a slight distance...how droll, make them warp to us."
    I see where this man is going, and since I can't cater for myself anymore, I might as well help!

    Path? Who needs paths? Open space is a waste of SERVER. I say we make this game like "zones" again. You exit town, and you select the camp you want to pop in! Then, the Aetheryte Camp is no longer has a gagillion feet map around it-- Make it a 200 Yamls (at the most) big circular map around the Aetheryte, mobs pop right at the crystal where you initiate the leve. PRESTO! I see no problem here, nobody will claim your mob or anything.

    Wanna grind? Instanced. Every single possible camp/dungeon you grind on? Instanced. To which to teleport to, of course.

    This is going to get awesome. We only need button mashing content and we are SET!
    (6)
    Materia Attaching Request Interface: http://forum.square-enix.com/ffxiv/threads/22251-MATERIA-Attaching-Bazaar-Request-and-Ward

    [I apologize for the shameless plug in the sig, but traffic to those forums is minimal]

  6. #6
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Jynx View Post
    Here is a million dollar idea SE, from the mouth of the "I want it now" club.

    Considering Airships will be optional trips for those who have "No time" yet are seemingly out of anima (How this works I will never know) We need to be more considerate to them! Getting from City to city is almost meaningless what are they going to do when they get there?

    Grab leves and then...USE ANIMA to teleport to their camps? I THINK NOT! Chocobos are coming as well, I suggest we make a free optional cutscene for chocobos to pick-up and drop-off players at the Aetherite camp of their choice. Anima is limited and players are always starved for time. Why waste their time moving from point A to point B at all?

    This is just the start of my revolutionary ideas for the game. Look forward to my next post about "Lev monsters being at a slight distance...how droll, make them warp to us."
    You should post this in the other threads too since it's obviously true and the same situation.

    Thank the Twelve, I love you
    (4)

  7. #7
    Player
    Lyndis's Avatar
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    Mar 2011
    Location
    Ul'dah
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    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    Jynx quit giving them ideas. They're going to use the chocobo caravans that way ; ;!
    (1)
    You don't need a reason to help someone~

  8. #8
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I dunno about everyone else, but the mere fact that this topic has gone on this long proves that, yes, it is an issue, the player base is split on it, and it does, in fact, need to be carefully considered by the dev team. Any old slap-shod implementation just won't do.
    (2)

  9. #9
    Player
    Reinheart's Avatar
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    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    ok ok... once they add the flight scene all they need to do is make it gil cost + anima (same as regular teleport)

    problem solved lol
    (4)

  10. #10
    Player
    Join Date
    Mar 2011
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    Gridania
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    Quote Originally Posted by Reinheart View Post
    ok ok... once they add the flight scene all they need to do is make it gil cost + anima (same as regular teleport)

    problem solved lol
    That would be epicly hillarious.
    (3)

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