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  1. #1
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71

    About Mini-Cactpot Odds

    hello. does it seem the odds to hit 7,8,9 and 1,2,3 are the same? they seem the same to me. i've hit both an equal amount of times now. so i ask... why give one more a reward then the other?

    in fact... i fail to understand the entire system for this. for getting anything like 1,2,3 has the same odds as even 4,5,6... or practically anything else.



    am i missing something here? i sure hope so! like i would assume there is some kind of scramble system that actually offsets the odds between getting something 1,2,3 and 7,8,9... but it just doesn't seem that way to me. :/
    (0)

  2. #2
    Player
    Jambalaya's Avatar
    Join Date
    Feb 2013
    Posts
    10
    Character
    Lumina Aeris
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Someone with more time could explain this better than I, but certain totals have lower or higher probability of happening, it's not a matter of odds of sequence such as 1,2,3 or 7,8,9. For sequence, all combinations have equal odds of appearing (1,2,4 has the same odds as 1,2,5 and 1,3,7, etc.)

    However sums don't have the same odds. There are 84 sum possibilities.

    I made a quick excel on the odds of each, hopefully this pastes well:

    Outcome | Number of times | Odds of Outcome
    6 1 1.1905%
    7 1 1.1905%
    8 2 2.3810%
    9 3 3.5714%
    10 4 4.7619%
    11 5 5.9524%
    12 7 8.3333%
    13 7 8.3333%
    14 8 9.5238%
    15 8 9.5238%
    16 8 9.5238%
    17 7 8.3333%
    18 7 8.3333%
    19 5 5.9524%
    20 4 4.7619%
    21 3 3.5714%
    22 2 2.3810%
    23 1 1.1905%
    24 1 1.1905%


    Also note that in a 3x3 grid, you get 7 of these rolls, some of them exclude the others as each value can only appear once. That would also affect these possibilities, but I'm too lazy to factor them in. This gives a good overview though.
    (1)
    Last edited by Jambalaya; 04-03-2015 at 05:59 AM.

  3. #3
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    right. but once you learn the system it is fairly easy to almost always make 1k+ MGP on the mini-cactpot. there really doesn't seem to be much a gambling aspect to it. then getting 6 has the same odds as getting 24. and there is only one combination for those numbers and that is 1,2,3 and 7,8,9. but yet the payout greatly varies between the two results. same odds / different payouts. it just doesn't make any sense to me.

    i would say there is some sort of hidden factor that scrambles these odds. but i have not experienced anything of the like. it is just like you said, getting any combination has the same odds as any other combination. while getting a specific sum total has different odds. (even that is wrong when we talk about something like getting 6 or 24.)
    (0)

  4. #4
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    right. but once you learn the system it is fairly easy to almost always make 1k+ MGP on the mini-cactpot.
    Don't know about that. I have played it everyday since it came out. With only a handful of times having max payout over 1k. Once at over 3k, and I have yet to have one hit 10k.
    (2)

  5. #5
    Player
    RobinRethiel's Avatar
    Join Date
    Oct 2013
    Posts
    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    right. but once you learn the system it is fairly easy to almost always make 1k+ MGP on the mini-cactpot. there really doesn't seem to be much a gambling aspect to it. then getting 6 has the same odds as getting 24. and there is only one combination for those numbers and that is 1,2,3 and 7,8,9. but yet the payout greatly varies between the two results. same odds / different payouts. it just doesn't make any sense to me.

    i would say there is some sort of hidden factor that scrambles these odds. but i have not experienced anything of the like. it is just like you said, getting any combination has the same odds as any other combination. while getting a specific sum total has different odds. (even that is wrong when we talk about something like getting 6 or 24.)
    You can't, because you must have a card with such a combination. 90% of my cards got 108-180 max win. Sure, IF you got a card with a good combination, it's not very hard to find it.
    (2)

  6. #6
    Player
    Kalandros's Avatar
    Join Date
    Aug 2013
    Location
    Girdania
    Posts
    372
    Character
    Kalandros Shadowsun
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    A lot of cards have under 200 mgp regardless of which line you choose.

    Its not always 1k+
    (1)

  7. #7
    Player
    Firepower's Avatar
    Join Date
    Feb 2013
    Posts
    304
    Character
    Firepower Shinryu
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    I've done this everyday since release, I always check every combination on the card after I have picked my line to see "what I could have won" I have hit a 789 once and had a card with 123 but only uncovered one of the 3 digits leaving me with a 50/50 chance of picking the right one and I picked wrong

    I have a total of 14088 MGP from the mini cactpot, Feb 24th was release of Gold Saucer, I may have missed one or two days but not a significant amount that's a maximum total of 37 tickets at 100 a ticket that's a cost of 3700 leading me to a profit of 10388 MGP so far. Average ticket win before cost of ticket is ~380 for me.
    (0)

  8. #8
    Player
    Magictrix's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Magic Trix
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 90
    Stats are great and all, but...
    1 + 2 + 3 = 6

    In Japanese, 6 is a lucky number,
    4 = shi which also means death,
    7 = shichi which starts with shi.
    These numbers are so unlucky, that they even have an alternate words for these numbers, 4 being yon, and 7 being nana
    (0)

  9. #9
    Player
    CChilao's Avatar
    Join Date
    Feb 2015
    Posts
    1
    Character
    Cecilao Chilao
    World
    Mateus
    Main Class
    Conjurer Lv 50
    You're missing a very important detail. This minigame let's you pierce the veil. You get to look at some of the numbers before making your final decision. While 1-2-3 has the highest payout, the other low numbers are relatively poor paying. By contrast, the high sums have a much higher value on average. Therefore, given the option between picking a 1-2-? line, and a 9-8-? line, you have much more risk, clicking that 3+ point line. If you DON'T get that 10k pay out, you're not looking at a lot of gil at all.
    (2)

  10. #10
    Player
    Alexiell's Avatar
    Join Date
    Mar 2015
    Posts
    151
    Character
    Alexiel Knight
    World
    Phoenix
    Main Class
    Goldsmith Lv 60
    ^good point.
    Also, Robin and Kalandros are right, i always check which rewards i could have gotten at the end and often 180 is the max. However, when there is a 1-2-3 i get it most of the time.
    (1)

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