TC, if you think this banning accounts does *anything whatsoever* to combat the RMT spam, then Bender's "Oh wait, you're serious. Let me laugh even harder." is the only appropriate response.
This thread is a waste of time.
People are trying to get something more than just bans, if you have played FFXI you'd have known banning the bots in those reports do not work and it is not helping, this happened in FFXI for a long time before they added a filter system.
You are complaining about legit players posting about fixing a issue, yet say quit complaining? flew right over your head.
I can clearly say if you stop Gil sellers with proper filters then there wouldn't be gil to buy.
It can go both ways.
yes buying is a problem as well then start what they did in FFXI making things rare/ex this way we will see a new form of complaining and it will lead to that trust me.
I would rather have the filters before rare/ex happens thats for damn sure.
Rare/ex came first before filters in FFXI and killed half of the games fun factors no more hunting NM for a source of income and RMT ruined half of the game, once that happens consider this game crippled.
how far will they let the Gil sellers get before it happens action first before its too late.
I bet half of the FFXI players forgot what happened to our fun when they let RMT control ever aspect of the game before they started to say something about it.
I just dont want that happening here and once more expansions come and more activities for them to ruin and trust me they will when we have a good thing going and it will no longer be fun you'll be on here complaining also
Last edited by HeroSamson; 04-03-2015 at 01:44 PM.
Yes but the filter actually worked which was the greatest thing since sliced bread hahaha
Though I wish it would have came sooner before they ruined burn circles, gods, NM hunting and archer rings.
It got to the point where I was sitting in town wondering what to do and having no activities to do at all.
The RMT killed anything and everything fun about the game, whatever they moved to next SE stripped it from the legit players just to stop RMT but at the cost of hurting legit players.
That is the reason it needs to be stepped on before nice things get released and then RMT ruin those nice things and us legit players pay the price when SE nerfs anything fun or even worth making some Gil off of or even having fun doing something to kill time.
I don't wanna be sitting in town again twiddling my thumbs wasting money on a online game because of gridlock gameplay and stuff to do.
Last edited by HeroSamson; 04-03-2015 at 09:52 PM.
No,I posted because of the rash of posts by people who are relatively new to the game and act/post as if literally nothing is being done about RMT, when in fact something clearly IS being done - though it's apparent it's ineffective at eradicating RMT.
A lot of those posted lacked constructive criticism and were simply critival, dismissive and/or insulting with respect to the development team andYoshi-P. My aim was to remind folks like that that action is taken, ona regular basis, which itis. Meanwhile you say something flew over my head, ironic considering the number of people replying to this topic alone, who persist in complaigning that the bans happen on a monthly basis, despite the explicitly weekly reporting of bans.
Anyone who read my posts in this topic and others should already be well aware that I think more needs to be done - report as spam option, account wide blacklisting, harsher penalties for gil buyers, better spam filters on tells and/or some restriction on the number of tells that may be sent.But I also want people to realize that the task force that deals with this stuff has a high workload, and deserves more respect than they get for their efforts. It's not about playing white knight for SE, it's about maintaining a decent level of respect for the people with SE, and offering constructive criticism and suggestions.
If you think that anything other than respect and constructive criticism/suggestions will gain a response, then something clearly flew over your head.
So you aren't complaining about the people who are making post about RMT?
Cause sure looks like it to me, nothing flew over my head I didn't make the topic.
I simply pointed out you are doing the same thing but in a different way.
Though they have a right to complain and so do you but as I said doing the same thing.
There are some topics just like yours ive seen telling people to listen or stop nothing different.
I rather people speak up about the issue then not speak at all.
As for those reports that the special task force post, seen those things in FFXI and I have said this before, ive seen hackers in FFXI still around even though those reports were being put up.
RMT jerrys, redapples and a few other botting teleporting groups from bismarck never touched with each report so its kinda hard for me to believe in those things.
also I am not trying to start problems with you don't take my wording as a form of an attack trust me I just talk like this.
Last edited by HeroSamson; 04-03-2015 at 11:21 PM.
True, but I think it's SE's management who needs to realize that. This task force has a huge task to deal with and haven't been given the personnel or the software tools they'd need to accomplish it.
SE is really good at developing great games. They're nowhere near as good at actually running one as an online service. Maybe it's because their background is mostly in single-player games where development is the whole focus, with the nearest thing to support being a bit of marketing. But when they move into an MMO environment, they need to recognize that it's the other way around. Support is a bigger task here than development is, but SE has been scrimping on it every step of the way. We see this in everything from a botched housing system (because making one accessible to more than 1% of their players would require servers —a basic staple of running online games), to rampant RMT (because SE refuses to add either the personnel or software tools needed to let this task force be effective), to widespread harassment in dungeon runs (because SE's GMs have been told not to interfere with them or to enforce their rules —one of the prime reasons GMs exist in a game in the first place), and so on.
Yes, fixing all these problems would involve considerable investment; it takes tools, infrastructure, and personnel, all of which cost money. But that's why we're paying them every month for access rather than just the one time purchase charge like they'd get for a single-player game. It seems that support is getting whatever leftover crumbs the development staff doesn't need rather than being the company's main focus for this project.
I don't care if SE is dawdling around with a few meaningless bans that don't come until after the gilsellers have already made their money. SE isn't doing what they need to be doing to stop the problem. Real-time bans would stop it cold. Even some decent filtering could cut down on it quite a bit. Most gilselling and all in-game advertising for it could be stopped if SE was serious about stopping it. They clearly aren't.
As to the question of whether to blame the gil sellers or gil buyers, I blame both, but it's reached the point where I blame SE for it more than either of them. SE is the party whom we're paying money to to maintain this game, and keeping it clear of this harassment is their responsibility. They have the resources to provide a decent level of service and they're not doing so.
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