Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 50
  1. #31
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by FaileExperiment View Post
    True in some respects, but this isn't a community issue. It's deeper than something so shallow as you prescribe. It points to a fundamental shortfall in the design of the classes themselves. In short, they haven't made their healing and tanking classes as fun to play as their dps classes. The real and permanent solution to uneven queues is to address this. How? I have no idea, but that is the root of the issue.
    It's not just this game, though. Shortage of tanks/healers is common to a lot of MMO's.
    (0)

  2. #32
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    You know what would reduce queue times?

    The ability for jobs to fulfill multiple roles rather than being pigeonholed into one.

    I normally tank in MMOs, but I don't tank here because I have no interest in the paladin or warrior jobs.
    (1)

  3. #33
    Player
    Kuurei's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Kurei Hitaka
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Alex_Lenderson View Post
    Problem is really a few things. I think adding a 5 man dungeon would be a good idea OR they could address root issues.

    1. If the tank blows it - everyone knows it. If the healer blows it - everyone knows it. If the DPS blows it... well they might realize it but there will be 2 or 4 of them so blame is dispersed.
    2. Since SE frowns on parsers no one gets on DPS's case. If a healer isn't healing well or a tank doesn't hold hate they get blamed. Easy fix... create an in built parser within the game.
    3. People are shallow. Oooohh big #s!!!
    What the....

    #3 implies you're not elitist, but you want a built in parser which is basically encouraging elitism 0.o my brain is about to fry like a robot's circutboard when you say "The next thing I say will be the truth; I always lie" lol.
    (0)

  4. #34
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by MilesSaintboroguh View Post
    I disagree. Before the weekly quests that gave out the carbon stuff came out, it was damn difficult to find people in DF signing up for the LOTA and even ST because there was no incentive to do them. They were old content with outdated rewards, thus no one had a reason to do them. Even certain trials don't get attention anymore due to everyone already getting what they want.
    Why are you bringing up Labyrinth of the Ancients? It is a 1:1:2 ratio. You are just proving my point. You can disagree with math all you like, but you are wrong. The only DF content with a 1:1:3 ratio is ST and WoD and they have tank queues that are about equal to or longer than DD queues.
    (1)

  5. #35
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Chiramu View Post
    Changing the party make-up will destroy the way the current dungeons are set up and the only dungeons where it would work is new dungeons where they would be made for the set up.

    A feature like this would break the game.
    Break the already faceroll difficulty of the current dungeons? None of them have strategies that would be easier with 5 people. All they'd have to do is scale the monsters HP to offset another DD.
    (0)

  6. #36
    Player
    Alinea's Avatar
    Join Date
    Feb 2015
    Posts
    4
    Character
    Alinea Euros
    World
    Lamia
    Main Class
    Archer Lv 54
    well... you can like, make friends and one of them happen to be a tank/healer, or you have friends that are both....

    and then BADDA BING!
    (0)

  7. #37
    Player
    Zentsa's Avatar
    Join Date
    Aug 2013
    Location
    Flauschhausen
    Posts
    646
    Character
    Runa Kawasaki
    World
    Odin
    Main Class
    Red Mage Lv 80
    There are enough Tanks and Healers but 90% of them dont use the DF and sometimes i can understand why.
    (5)

  8. #38
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vespar View Post
    On a related note... the DPS Queues for WoD pre-patch were less than 10minutes. (usually less than 5)
    Post-patch (20-30mins+) ... -_-;
    They opened up Final Coil, so a lot of tanks and healers will just want to spam that instead of WoD so therefor longer queues for WoD.
    (0)

  9. #39
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    DPS queue times are just as long as your buddy tank/healer queue time as long as you queue together
    (0)

  10. #40
    Player
    Sylkis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ryans View Post
    I really don't see how people can argue that a 1:1:3 ratio wouldn't decrease queue times for DPS. It is just a mathematical fact. Look at world of darkness and syrcus tower if you don't believe math.
    I shall attempt to challenge you with something I learned recently: Induced demand

    I think that increasing the amount of DPS that can queue will increase the amount of DPS that will queue, because there are people who find queueing as tank/healer more convenient even though they want to play DPS. Some will switch when it becomes more convenient to queue as DPS.
    And so, nothing changes as the proportion of DPS stays the same.
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast