Quote Originally Posted by MysteryG View Post
At the end of the day though, the solution is simple, let melee/physical actions use Stamina, and magical actions use MP. Hybrids are happy, DoM's are happy, and DoW's pretty much remain the same.
That's basically what it is for Allods Online, no Auto-Attack and Stamina works really well there. Stamina also serves to differentiate 1h and 2h weapon within the same class, with basically 2h weapon acts as carefully planned big hits while 1h serve as attack/skill spamming for status effect, creates different play styles within each class. They should really look at Allods combat system, it is in a way very similar to FFXIV but works better. Just don't copy F2P WoW clone Cash shop system there