Quote Originally Posted by Griss View Post
I would be cool with keeping the stamina for basic/guild mark attacks like they are, but ditching the stamina costs for any thing with any kind of limiter. Tp, mp, and hard timers already keep us from acting like a meth head in battle. stamina in its current incarnation is yet another example of the over complication that this game has suffered from since testing began.
I actually like that idea even better. Then to get my weapon delay all the would have to do is increase stamina cost on weapons like G Axe and increase TP gain, then lower stamina and TP gain on thing like daggers and knuckles.