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  1. #1
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I would be cool with keeping the stamina for basic/guild mark attacks like they are, but ditching the stamina costs for any thing with any kind of limiter. Tp, mp, and hard timers already keep us from acting like a meth head in battle. stamina in its current incarnation is yet another example of the over complication that this game has suffered from since testing began.
    (0)

  2. #2
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Griss View Post
    I would be cool with keeping the stamina for basic/guild mark attacks like they are, but ditching the stamina costs for any thing with any kind of limiter. Tp, mp, and hard timers already keep us from acting like a meth head in battle. stamina in its current incarnation is yet another example of the over complication that this game has suffered from since testing began.
    I actually like that idea even better. Then to get my weapon delay all the would have to do is increase stamina cost on weapons like G Axe and increase TP gain, then lower stamina and TP gain on thing like daggers and knuckles.
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  3. 03-11-2011 03:19 PM

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