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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Florida
    Posts
    353
    /signed

    There are plenty of ways to limit how many actions you take and the stamina bar as is is too much of a problem. Now if it was longer and depleted slower sort of like AoC, that would be one thing. If only certain skills used stamina, like adrenalin in guild wars, that'd be another thing. But this bar is too short and everything uses it, and a lot of it.
    (1)
    No one expects the miquote inquisition!!!

  2. #2
    Player
    Lyndria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    15
    Character
    Xihcsr Atra
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    @Ranka

    - I get what you are saying about multiple buff stacking. But maybe stamina could be regulated to just that. Kind of like the charges they gave certain jobs in XI. But for heals, weapon skills, nukes, basic attack, etc. I think having an extra bar to deal with on top the other factors is a bit much for all moves.

    - Auto-attack may or may not be the answer - doesn't bother me either way really. But an easy fix for that is a cooldown or increase/decrease in battle animations on basic attacks. Sorel also rightly mentions some of the guild mark abilities that are stamina only. Again, this could be solved with the other limiting factors mentioned besides stamina. Short values for daggers, fists. Longer values for swords, axes. And I'm sure everyone can see how haste could also apply here.

    This is why I love the FF community, nice constructive input. Thanks guys.
    (1)

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