Quote Originally Posted by MilesSaintboroguh View Post
And whatever dialogue choices we DO get only results in a slightly different response from the NPC while the story proceeds as normal. Even towards the end of 2.0 where you encounter Gauis on the elevator, he has the same response no matter what reply you give him. It's a waste of time, really.
It's a MMO, I'm not expecting drastically different outcomes with every choice you make. But I don't agree that merely making your character silent and passive makes them "you". IF SE is really trying to make the WoL feel like an extension of the player then it'd be nice to have at least a few chances to react to things. Otherwise just give them a voice and a personality and call it a day.