Quote Originally Posted by Risvertasashi View Post
IMO they did exactly that? A lot of NPC dialogue (guildmasters and street NPCs, etc) changes after you complete 2.55.
Tangible changes to the game world, however small. I guess you could fit NPC dialogue in that category as a change to the game world but I'm looking for something more substantial. Much of the NPC changed dialogue, while still a consequence of completing the story, is more of a way to justify why everything remains the same.