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  1. #11
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Yeldir View Post
    I was literally promoting a one-role per character system, which we are presently playing under. (Not including gradual but accessible respecs, of course.) I can respect the opinion of the people here who have understood what I said and disagreed with it, but you, buddy; you're just dumb. You're so far off of the discussion here that you might as well have lifted your post out of some other thread.
    So if you have Gladiator leveled and your stats are distributed to suit the class (assuming the other stats actually did anything), what other class can you possibly play? That's right, none, because there are no other main tank classes.

    If it bothers you so much, roll endless alts like you have to do in single-class games. Having access to all classes on a single character is a much better system because it lets you bypass all the hassle that comes with alts. Even single-class games let you be every class in one through alts. The FFXI/FFXIV systems only let you do the same without all the annoyances.

    Then you go on and call me dumb despite being completely unable to back your case beyond purely sentimental BS reasons like "I don't want people to become me". You also seem to think that having access to only one class/role somehow makes you a unique snowflake despite everyone else with the same role/class having the exact same setup as you unless you gimp yourself on purpose.
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    Last edited by Frein; 09-04-2011 at 05:02 AM.

  2. #12
    Player
    Yeldir's Avatar
    Join Date
    Sep 2011
    Posts
    213
    Character
    Tatiana Thorne
    World
    Malboro
    Main Class
    Goldsmith Lv 70
    I called you dumb because you didn't take the time to read anything I wrote. You have partially corrected this, although you still seem to be hung up on the completely fictitious notion of yours truly demanding single-class specs. You are somehow managing to overlook how marvelously interchangeable most specs are with other classes of the same role, under the present system, which is the system I prefer. Gladiator is certainly in an uncomfortable position under the present system, on this we certainly agree, what with it having to move points out of a tank stat and into a dps stat before it is viable in its new role. I was defending the concept of roles differentiating characters. Everybody else here got it, and I can't tell them what game they should want to play - you're the odd one out.
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  3. #13
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Yeldir View Post
    I called you dumb because you didn't take the time to read anything I wrote. You have partially corrected this, although you still seem to be hung up on the completely fictitious notion of yours truly demanding single-class specs. You are somehow managing to overlook how marvelously interchangeable most specs are with other classes of the same role, under the present system, which is the system I prefer. Gladiator is certainly in an uncomfortable position under the present system, on this we certainly agree, what with it having to move points out of a tank stat and into a dps stat before it is viable in its new role. I was defending the concept of roles differentiating characters. Everybody else here got it, and I can't tell them what game they should want to play - you're the odd one out.
    I understood what you were saying perfectly, I simply pointed out what it actually means for the game and the players playing it. Besides, single-class or single-role, it makes little difference. The Armoury system (as well as the FFXI class system) were designed specifically to let players pool all their resources into one character instead of many. The current Physical Level system is in direct conflict with it, which is why it has been heavily criticized since early beta.
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  4. #14
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    283
    Quote Originally Posted by Yeldir View Post
    I am deeply concerned about the first possibility, though. This would eliminate all differentiation between top-end characters. Everyone is level 50 in everything, and they have the ideal stat allocation for each class. That means every character is identical. No creativity, no touch choices about what you want to do with your character - everyone is everything.
    Have you ever played any MMOs with stat allocation before? there's no such thing as Ideal stat Allocation, what you're talking about is common builds, but it's impossible for everyone to have the same stats, lets take Conjurer for example, you might think everyone would pour all the points into Intelligence so they can nuke, on the other hand someone else might consider ideal stats to be pure Mind for high heals, I would personally prefer mixture of Intelligence and Mind for medium magic and a high mana pool, I've seen people who like to pour majority of the points into Vitality so they have a higher HP pool and just last out the enemies, I've even encountered a couple people that poured all their points into strength so they can use a shield to block a large part of damage done to them in between spells.

    On the other hand, having one large pool for every class is what would kill uniqueness because having one would prevent people from being more creative with their stats per skill and force them of using a fairly universal "all rounder" build or a Magic/War only build rather than doing what they think would be better per skill. with less points to go around, there would be less incentive to be creative.
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