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  1. #1
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    482
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    The more people there are, the more leeway there is for bads to be carried. 8 is a good number to have challengive yet meaningful mechanics. The more spoons you throw into the soup, the messier it gets (see wod etc.).

    Imo they could even add 4 man light raids to really challenge both one's individual and team contribution the maximum.

    As mentioned, it's hard to optimize a 24-man so it proves a meaningful challenge for everyone. And see how many people were already mental about how hard it was for them to fit in a 8 person static? 24 man raids would mostly be a big FC thing.
    (7)

  2. #2
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by ShaneDawn View Post
    The more people there are, the more leeway there is for bads to be carried. 8 is a good number to have challengive yet meaningful mechanics. The more spoons you throw into the soup, the messier it gets (see wod etc.).
    Considering the people advocating this are saying stuff like this.

    Why does a 24-man raid need to be "team jump rope" like FCOB? Do people really foresee one person in an alliance dying and then the fight suddenly spirals out of control?
    I think they want to hide in a group.
    (9)