In a normal MMO, the differences between hardcore and casual could be thought of like this:
The number of hours played isn't generally an indicating factor. I played just as much FFXI when I was casual as I did when I became hardcore.
Casual players generally concentrate on making the most out of their playtime, whether it be an hour a day or 18 hours a day. They don't go to great personal inconvenience to obtain prized items or fight difficult monsters for themselves or others. They are also more likely to leave pickup groups at a moment's notice to attend to real life situations, without giving notice. The thought might not occur to them when they leave that they're inconveniencing a number of other players.
Hardcore players set goals for themselves to accomplish. They want specific items to complete a "gear build", or trophy items from difficult monsters. They work in a team to complete tasks as efficiently as possible. Their aim is to obtain those sought after items for themselves and their friends (guild mates, linkshell mates, what have you), and they're willing to play for many hours consecutively for that purpose. They pride themselves on their gear and personal skill, going to great lengths to learn the mechanics of the game and how to better perform their expected role.
In FFXIV however, there's no difference. Everyone is a casual beta player. There's no competition, no sought after items and barely any challenge. This will change eventually, but for now you just have a few "hardcasuals" running around pretending they're better than the horde of other casual players.
Hope that clears it up!![]()

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