With FCoB losing its lockout, people who mainly stuck to statics have finally started merging together into a melting pot. I'm seeing people I never saw before now and it's kind of interesting lol.
But you know something that has been bothering me for awhile even before the lockout removal is people's ability to adapt to make up for mistakes made by someone. FFXIV has a lot of content where mistakes are unforgiving but in some instances a little ingenuity and proper decision making can make the difference between a raid wipe and a success. I see far too many players just allow the mistakes to happen, no attempts at recovery or ingenuity then yell at the person who messed up. I mean yeah it is that person's fault for messing up but if you can recover from the disaster and push on isn't that better than restarting from phase 1?
The issue with FFXIV is that if you aren't recovering from disasters and simply placing blame at recoverable mistakes, you will end up wiping more. Why? Because we're all humans and humans cannot executive something perfectly every single time forever. Some people make less mistakes than others but everyone makes these moments!
What I want is players to give examples of player derps that, with some creativity, can be worked around and still lead to a successful clear.
I come with some examples of what I mean and feel free to comment some of your own examples:
1: In T9 someone derps a fire out when it's supposed to be fire in. Nearly everyone calls the person out after we wiped due to it however... there isn't any reason everyone else can just move away from the person spacing it instead of standing there, forcing a raid wipe and yelling at the person who botched the fire. Yes that person definitely made a mistake but adapting to that mistake could have spared having to start all the way over to phase 1 again. If the majority of the raid is focused enough, you can even run away from someone spacing it during a thunder :P
2: T11, you know you need to move a certain direction during tethers but your partner is moving the wrong way and will potentially cause a raid wipe. Well stand your ground and move away from your partner. Yeah, you two are going to die but it's better 2 deaths there than the whole raid... I mean unless you're both the tanks or the two healers are tethered together (then it's game over anyways but if you got a chance to make that sacrifice to save the raid, go for it.)
3: T10 charge, ok so you have 5 people with HL on them and it's a charge with no tether? Let the person with charge die rather risking more than one death. Offtank gets heat lightning and has no cooldowns to survive the charge and main tank isn't tank swapping? Fall back and let the person targeted with charge die. If you have a scholar designated to preys and the scholar misses a prey and there is no time to stoneskin it as white mage, well stoneskin the person anyways so they don't die by the blast at least.