Well, the one-year anniversary for Final Fantasy XIV is rapidly approaching, and with it comes the anniversary of the Eorzea Prelive event.
It's been a tumultuous year, especially for those living and working in Japan. But the development team certainly has put their best foot forward, and it's shown.
Since the changes to crafting are something of a hot topic, I was hoping to pester the devs/comm. reps with a question.
During the Eorzea Prelive event, it was mentioned that there would be activities not only for DoH/L but those that would combine all Disciples.
SourceUpcoming guildleve introduction
We will be adding not just normal guildleves, but a wide variety of types of guildleves. First, there will be higher level guildleves. Among those, many will have more variance in the rules/goals as well as being able to fight with more varied monsters in many more target areas. In particular, we heard many comments of "I want to fight more and more NMs!" so we want to respond to that quickly. Also, the faction leves that were in the Open Beta are designed to be a somewhat "different taste" from regular leves, with hidden starting conditions or npcs. The rewards for these are fairly good, so please try them out! Finally, we are going to be steadily adding more and more leves that encourage coordination between all the classes including gathering/crafting/magic/war. Please look forward to it!
I understand that things need to be taken one step at a time. Believe me, as a player since beta I've appreciated the effort. But I was just curious what to hope for in regard to DoH/L classes beyond the standard grind.
It would be wonderful if someday down the line we could still expect content like this:Crafters will be able to cooperate in large-scale projects (boats, cannons, wedding cakes! YUM) so more fun for you and your company!
![]()