Quote Originally Posted by AyaneSL View Post
Yes that's what they mean to "reduce difficulty for newbies": high lvl players steamroll contents to help newbies get drops and gils. However newbies will not be able to get any exp through the whole dungeon if there's someone with a lvl gap >11. And they even wrote this in preview version of patch note: if newbies really want to lvl through dungeons, they'd better use PF instead. I can see nothing but a newbies' nightmare...
That's not helping at all, they also deserve to feel the dungeon difficulty. Dungeon exp are a lots if higher ilvl player take it all, it's not fair for newbies. With the current standard is already considered easy, just low lvl dungeon take some times to complete because of limitation.