Really? So higher Ilvl player just can steamroll low lvl content? If yes then I'm hope that we can choose to sync or not, because some veteran really likely to speed run and this is might be their good news. If no option then it will be newbies nightmare.
Yes, but they also lock out of the DF for the whole day if you leave or withdraw (even once). But once again, this is on Chinese servers only (not run by Square). It also means lowbies get no exp from monster kills in dungeons if there's a high level player there.
I really hope this never, ever, happens here. For me, that would be a reason to unsubscribe and go play something else.
That is communism.... Unacceptable if this system applied here, I will quit instantly.
I've never tried that server but guess this lock of DF comes out because of too many leavers at the beginning of the roulettes. Many of my friends there complain about "rage-quit towers" (that's lota or/and ST I guess) but I never get the point... these adjustments make me sure that I'll never go join my friends there.
Yes that's what they mean to "reduce difficulty for newbies": high lvl players steamroll contents to help newbies get drops and gils. However newbies will not be able to get any exp through the whole dungeon if there's someone with a lvl gap >11. And they even wrote this in preview version of patch note: if newbies really want to lvl through dungeons, they'd better use PF instead. I can see nothing but a newbies' nightmare...
my god...this sounds like trying to solve an ant infestation with C4...Yes that's what they mean to "reduce difficulty for newbies": high lvl players steamroll contents to help newbies get drops and gils. However newbies will not be able to get any exp through the whole dungeon if there's someone with a lvl gap >11. And they even wrote this in preview version of patch note: if newbies really want to lvl through dungeons, they'd better use PF instead. I can see nothing but a newbies' nightmare...
It's really funny because a lot of the critique for the game is that it's too easy, and the majority of chinese MMOs i've played use systems that they never fully explain to the players so Wiki Magician is practically a class choice in them.
My mind is boggling.
That's not helping at all, they also deserve to feel the dungeon difficulty. Dungeon exp are a lots if higher ilvl player take it all, it's not fair for newbies. With the current standard is already considered easy, just low lvl dungeon take some times to complete because of limitation.Yes that's what they mean to "reduce difficulty for newbies": high lvl players steamroll contents to help newbies get drops and gils. However newbies will not be able to get any exp through the whole dungeon if there's someone with a lvl gap >11. And they even wrote this in preview version of patch note: if newbies really want to lvl through dungeons, they'd better use PF instead. I can see nothing but a newbies' nightmare...
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