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  1. #31
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    The state of level sync in dungeons:

    Right now the amount of health and damage mobs do in level sync dungeons are based on the circumstances that the players have gear within 5 levels of the level sync cap and players know how to play their class. The bestiary hp and damage relationship with the level sync is especially apparent in dungeons like Dark Hold and Aurum Vale. Aurum Vale is just plain unforgiving for a level capped dungeon and often takes 35-45 minutes to complete being forced into level sync. While uncapped dungeons can be steamrolled in 20-25 minutes.

    I can see why the China servers removed it, they pay by the hour. They need to make the most of their time.
    (1)

  2. #32
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zaraaraz View Post
    Why do you think it's broken?
    It's been borked for about 2 or so patches now. Not everyone is at end game with new players starting and all, not to discount leveling up many different jobs. The point is each world is connected to a cluster of servers.

    You can't honestly think absolutely *noone* is not queueing on any one of those given worlds in the cluster to run through story driven content where we are actually the only one showing up, across all the servers, for 30-60+minutes straight.

    Especially when I can hit withdraw and sometimes get in a queue instantly afterwards as a join in progress with them saying 'finally someone showed up!'

    They changed something (or broke something accidentally) a while back, imo.
    (1)
    Last edited by Rhas; 03-31-2015 at 04:33 PM. Reason: grammer ;P

  3. #33
    Player
    jamesrandal's Avatar
    Join Date
    Sep 2013
    Posts
    52
    Character
    Feedyour Senses
    World
    Famfrit
    Main Class
    Conjurer Lv 22
    I dont see why they cant just go into more detail when they change something like this. It changed? good. Now explain what you changed. Or what the purpose of the change is for..
    (3)

  4. #34
    Player
    reillyblair's Avatar
    Join Date
    Aug 2013
    Posts
    199
    Character
    Narbondel Deviir
    World
    Tonberry
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Zaraaraz View Post
    Why do you think it's broken?
    well lets see the average time is beyond inaccurate when it searches it will populate and drop over and over especially bad in the lower ones like sastasha and as a dps i have had to wait 3 hrs for a queue before to me it doesn't seem like the search is performing in a working fashion yet if i queue as anything but dps its instant or close to i get that there is a lot of dps on the servers but there is more then enough tanks and healers to match up with on various servers.
    (0)

  5. #35
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Zaraaraz View Post
    Why do you think it's broken?
    On three separate non-consecutive occasions I have encountered a bug wherein a group needs someone to join in-progress, yet people who try to join in-progress get fresh runs instead of the in-progress run.
    This has happened to me personally twice (once when I was the leader so I know "replenish ranks" was used) and with me and the one trying to join once.
    So yeah, it's kinda broken.
    (1)

  6. #36
    Player
    AyaneSL's Avatar
    Join Date
    Apr 2014
    Posts
    35
    Character
    Ayane Elysion
    World
    Moogle
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Rhas View Post
    They are doing that also because they have to pay by the hour(?) minute(?) to connect to the internet over there. Would you want to pay to wait in a Q for 45 minutes? I didn't think so.
    Quote Originally Posted by KaedrianLiang View Post
    I can see why the China servers removed it, they pay by the hour. They need to make the most of their time.
    Yep they pay by the hour, and now I can see big waves of power leveling RMT approaching.
    (0)

  7. #37
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by AyaneSL View Post
    Yes that's what they mean to "reduce difficulty for newbies": high lvl players steamroll contents to help newbies get drops and gils. However newbies will not be able to get any exp through the whole dungeon if there's someone with a lvl gap >11. And they even wrote this in preview version of patch note: if newbies really want to lvl through dungeons, they'd better use PF instead. I can see nothing but a newbies' nightmare...
    That's not helping at all, they also deserve to feel the dungeon difficulty. Dungeon exp are a lots if higher ilvl player take it all, it's not fair for newbies. With the current standard is already considered easy, just low lvl dungeon take some times to complete because of limitation.
    (1)

  8. #38
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AyaneSL View Post
    Yep they pay by the hour, and now I can see big waves of power leveling RMT approaching.
    Well that's China's problem.
    (0)

  9. #39
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by AyaneSL View Post
    Yep they pay by the hour, and now I can see big waves of power leveling RMT approaching.
    Why do you think that affects us at all? We are not on the chinese servers nor are they on our NA/EU servers. It only affects *their* server, in china.
    (2)

  10. #40
    Player
    Raeletta's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Raeletta Delqit
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by kyuven View Post
    On three separate non-consecutive occasions I have encountered a bug wherein a group needs someone to join in-progress, yet people who try to join in-progress get fresh runs instead of the in-progress run.
    This has happened to me personally twice (once when I was the leader so I know "replenish ranks" was used) and with me and the one trying to join once.
    So yeah, it's kinda broken.
    Actually, they probably hit the queue whilst someone else was ticking down the notification to join in progress.
    (1)

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