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  1. #1
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100

    Why are Mundra's the only thing that suffer from lag?

    Everything else works without issue. Mundra's it seems is the only set of skills that have issues if theres even the slightest issue with the network.
    (1)

  2. #2
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Because it is the only skill people try to hit three times in the duration of one global cool down. If you rush it, of course it is going to fuck up. I just wait a little more than half a second per mudra to accommodate for the lag and I nearly never have a server side problem.
    (9)

  3. #3
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Because mudras are the only skills on 0.5 sec back-to-back timer. Other skills run on 2.0-2.5 sec GCD or are weaved between them. That gives them 4-5 times the room for latency that mudras have.
    (0)

  4. #4
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    I'd like to say, on good days, I can literally press the buttons I have assigned to mudras immediately with no lag at all and all of them will register in the right order and immediately. So you can rush it without screwing it up when lag isn't a problem.

    Unfortunately, most of the time they do lag. But you can tell they are designed to be used as fast as humanly possible.
    (0)

  5. #5
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Adire View Post
    I'd like to say, on good days, I can literally press the buttons I have assigned to mudras immediately with no lag at all and all of them will register in the right order and immediately. So you can rush it without screwing it up when lag isn't a problem.

    Unfortunately, most of the time they do lag. But you can tell they are designed to be used as fast as humanly possible.
    Makes me wonder they have the CD anyway. Why not just remove the CD? Theres a character in Dota who has a similar mechanic to the Mundra. Except his orbs have no cooldown and you can spam them as fast as humanly possible.
    (1)

  6. #6
    Player
    Psykloned's Avatar
    Join Date
    Aug 2013
    Location
    San D'Oria....RIP FFXI
    Posts
    51
    Character
    Sinha Kumori
    World
    Faerie
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Lilyarel View Post
    Makes me wonder they have the CD anyway. Why not just remove the CD? Theres a character in Dota who has a similar mechanic to the Mundra. Except his orbs have no cooldown and you can spam them as fast as humanly possible.
    Invoker ftw :O And i agree with this. Idk why this hasn't been looked at/changed to become more fluid in the game. Right now it feels like I'm losing dps due to having to wait extra times just to perform mudras properly.
    (1)

  7. #7
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Only skill that depends on ping. you'd have to live nearish the datacentre to experience nin how it was intended.

    Nin wont get changed sadly, if it's not broke for the JP players it's just not broke. Lets just hope future classes don't have issues like this.
    (1)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Sessurea View Post
    Only skill that depends on ping. you'd have to live nearish the datacentre to experience nin how it was intended.

    Nin wont get changed sadly, if it's not broke for the JP players it's just not broke. Lets just hope future classes don't have issues like this.
    Or for canadian players
    (0)

  9. #9
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    The problem is, you can't use anything "as fast as humanly possible", only as fast as your connection allows you to. If you want to have an equal experience for a wide range of players, you'd make the timers longer, so that latency becomes a non-issue. If you took the CD away altogether, it'd make things worse.
    (1)

  10. #10
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    That's not what I'm trying to say. I'm saying you can push buttons "as fast as humanly possible". I'm not referring to connection lag here. Connection has nothing to do with how fast you can press buttons.

    Put simply, mudras on a good day react as fast as I can push buttons, without any delay. This is ideally how they are supposed to function as intended by SE. The intermittent lag is demonstrating the frailness of this design and how sensitive it is to even the smallest amount of latency.

    They are designed to be used as fast as you can press the buttons, i.e. as fast as humanly possible. Good in theory, badly implemented.
    (2)
    Last edited by Adire; 03-29-2015 at 07:36 PM.

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