Ok serious question incoming: Is there an official ''BRING BACK NANAMOOOOOOOO!!!!1!!!!11'' thread or do I have to start one?
Ok serious question incoming: Is there an official ''BRING BACK NANAMOOOOOOOO!!!!1!!!!11'' thread or do I have to start one?
Maybe I'm in denial,
but I think the lady who poured Nanamo's wine conspired with Nanamo, and that Nanamo isn't really dead. She's got that tricky air about her, that one.
Right?
...Right?![]()
Three Ilm Knights, One Thousand Malm Road
I had that as a theory for a while, that Nanamo'sdeath was actually faked, FFXII style, and that later in the game she will show up leading the 'Ul'dahn Royalist Resistance' or something causing Ul'dah to break out into fullscale civil war.
After all, there is already a drug being sold illicitly in Ul'dah which causes a death-like state if overdosed (Somnus), and given the Brass Blades corrupt dealings in it, it wouldn't surprise me at all if this is actually what has happened.... but the more I think of it, the more I'm just in denial and have just accepted the awful truth. Nanamo is dead, and we're framed for it.
But yeah, Nanamo's handmaiden is clearly the one directly responsible (despite Ilberd's confession to Raubahn that he was the one actually responsible for Nanamo's death), when Teldji arrests the player, the player's character glares at the Handmaiden who can't even look the player's character in the eye due to her guilt).
Last edited by Enkidoh; 06-03-2015 at 12:56 PM.
Somnus is not an ingested drug. You smoke it, like tobacco or marijuana. Anyone using it as the foundation for their reasoning need only look at either the Pugilist or Postmoogle questlines for the specifics on how it works.
Which is not to say that there aren't ways she can come back, just that Somnus is most likely not it.
Last edited by Fenral; 06-03-2015 at 01:03 PM.
Oh, that's right. I just assumed there was a form of it you could prepare as a liquid form (like laudanum or morphine).
And now that you mention it, my earlier comment about the whole situation being a repeat of what happened to Aldis during the level 50 GLA quest made me realize - in that quest, the poison Aldis was framed with was a highly potent Ala Mhigan poison called 'Rhalgr's Bile' which apparently had been used in the past to assassinate an Ala Mhigan king, so that's a good choice as any for the substance used to frame the player this time around. In which case, it would make the possibility of her return... all the less likely then sadly.
And speaking of Aldis, it should be noted he was never officially cleared of the attempted assassination charges against him, which are technically still current (even though during the level 50 GLA quest the player uncovers evidence of his innocence, the Sacrarium ignored it as Leavold and the Alacran had bribed them an enormous amount of money to secure his conviction and execution), which doesn't bode well for us on the run facing a similar fate.![]()
Given the Ul'dahan nobility's predilections for necromancy, there are a few ways I can think for her to come back, and there may still even be a way to save her without compromising the impact of her death. I have my own stubborn hopes (G'raha come back), so I can't exactly fault others for theirs.
I think the Sultana may be alive. There are a few NPCs who seem to be under the impression that she's just very ill (but living), including the Captain of the Sultansworn (although he admits he hasn't been permitted to see her). It is possible he's being fed bad intel to keep the Sultansworn in check. And we know the Immortal Flames are trying to keep a lid on things to prevent everything from slipping into chaos.. but there are just too many people who have heard the rumors surrounding the Warrior of Light and the events of that party. Heck, there were plenty of witnesses who were there (and who left and survived) after everything hit the fan. So, at this point this is the worst kept secret in Eorzea, and it would be silly for the Captain of the Sultansworn (of all people) to be one of the few people still in the dark.
More importantly, I think (or perhaps I'm giving SE too much credit), is that Nanamo is still alive in at least a couple quests that can be completed post-events of the main storyline finale. I am just reluctant to believe that Square wouldn't have cleaned that up. I'm doubting they would kill a character that they're still using elsewhere in the game. It would be completely immersion breaking to finish the main storyline and then (even months or more later) participate in a side quest that has Nanamo being very much alive. It just doesn't seem like them to trust that players will understand or accept the continuity problems there.
However, if Nanamo is still alive then the continuity problem doesn't exist.
Who knows. Perhaps I'm giving the developers too much credit when it comes to the level of sloppy oddness they're willing to allow. Or perhaps 3.0 will introduce changes to these side stories which feature Nanamo as still living. All I do know is that something has to give in order for all the stories to make sense when woven together.
If she is still alive, it makes sense for the villains to lie to Raubahn. Having him lose it and commit a crime himself (so they would be justified in either killing him or imprisoning him, thus getting him out of their way) seemed to be one of their goals.
Last edited by Gyson; 06-03-2015 at 02:50 PM.
I just don't want Nanamo to be dead. I'm hoping we get to go in and do something to destroy/cripple the Monatarists. Maybe then we'll get a "Save the Queen" weapon as a reward.
Nope. There's a bigger continuity "error" than even Nanamo's undeath: what caused Nidhogg to awaken, and how did Estinien acquire his blood? These are both events that happen during the Dragoon Job quests as a direct result of your involvement with Estinien, and yet he references them even if you haven't leveled DRG, and, more importantly, they still occur during the DRG quests even if you do them after 2.55, as if Ishgard still hasn't been attacked.
There are little errors all over the place in addition to the bigger ones, but after a point the devs have to accept that some people will end up dealing with quests out of order.
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