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  1. #1
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by ChiefCurrahee View Post
    Instances in FFXI:
    1) Dynamis
    2) Limbus
    3) Einherjar
    4) Assualt
    5) Salvage
    6) BCNM
    7) Walk of Echos

    Non-instance end game:
    1)Sky
    2)Sea
    3)HNM
    4)Abyssea

    did i leave anything out?

    A lot of FFXI endgame is instanced, but are timed and have cooldowns before reentry. It's those restrictions on instanced content that makes you feel you spent more time in Sky or Sea or waiting up to 3hrs for a HNM pop.
    actually you left out stuff like ZNMs, besieged, campaign, All the augment events (which there were a few) Story events were a mix of both, Fov was open, though it was more a part of leveling. Walk of Echoes is kind of a hybrid, anyone can enter in both the lobby area and the event. Abyssea itself had a big mix of events that were all open. I forgot the name of it, was an older event were you with a group of NPCs fought off waves of enemys....it was really big in the early years and quite the spectical, but i forgot the name.

    there was just as much open stuff as there was closed and thats one big thing that i loved about FFXI over most of the things ive played lately. they really need to keep it like that.
    (2)

  2. #2
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Zanfire View Post
    actually you left out stuff like ZNMs, besieged, campaign,
    Besieged and campaign aren't really end game events. You could bring a level 50 character into campaign but not receive full credit til lv 70 i think. and Besieged I don't think there were any restrictions.
    ZNM is basically instanced content in open world. You buy pop items to spawn a NM which you gain a item to pop the next tier and so on and so on.

    The end game that counts, that a ton of time players spend in were instanced. Dynamis 3 hours 2 days a week, Limbus ~1.5 hours 2 days a, Nyzul Isle assault ~2hrs once a week.

    Spent about 3-4 hours in sky each week and same in sea. But unlike the above instanced events how often in sky/sea were you farminf for pop items or waiting for that NM to spawn, a long with several other LS?

    I don't want all things in this game to be instanced. But I also don't want to sit around for hours to to see another LS claim that NM we need to progress our end game... It's not fun anymore.
    (0)