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Thread: Stone Vigil

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  1. #1
    Player
    -DMR-'s Avatar
    Join Date
    Apr 2014
    Location
    Limsa Lominsa
    Posts
    305
    Character
    Zertraya Rouge
    World
    Zodiark
    Main Class
    Ninja Lv 90
    It was my first time in that dungeon anyway. I've just been having a look round and wondered if I could be equipped with Overpower and Tomahawk as well.
    (0)

  2. #2
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by -DMR- View Post
    It was my first time in that dungeon anyway. I've just been having a look round and wondered if I could be equipped with Overpower and Tomahawk as well.
    You learn Overpower at level 12 if I'm not mistaken, and Tomahawk is the skill you get from the level 15 class quest. Those are pretty bread and butter moves for warrior so if they aren't on your hotbar already, add them asap. Additionally, make sure you're in Defiance. If you're running as Paladin, you need to be in Shield Oath, and make sure Flash and Shield Lob are on your hotbar.
    (2)

  3. #3
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Make sure Defiance is turned ON
    Make sure you have buffs from your healers (Protect)
    Don't overpull - this is one of the first dungouns where it's easy to overexert yourself/your healers.
    On the approach, use Tomahawk. As mobs get to you, use flash/overpower for AE threat. After 2-4 uses of it (Every tank is differnt) switch to an ST cycle. Don't use taunt to pull.
    If you have a WHM, repose can sleep a single mob. (Avoid heavier AoE here to let them sleep it)
    If you have a BLM, Sleep can sleep a group of mobs. (Avoid heavier AoE here to let them sleep it)
    Bloodbath is always your friend. Pair it with berserk for a potent self-heal.
    Don't stand in the floor stuff. They hurt you.

    Edit-In: Least I forget, you should look at upgrading some of your gear that's still i30 to i40 (More level appropriate, especially your left side stuff. Weapon is the biggest one - even if it's 1 weapon damage, upgrade it.)
    (3)

  4. #4
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    First off, you need to upgrade your gear to as high as you can. Lv30 pieces in SV is bad news, especially for a new tank.

    It sounds more like you really don't know your class well. Asking if you should have two excellent hate-gaining abilities *equipped* has me VERY concerned. SV is a HARD dungeon for new people. You have to carefully pull several groups of mobs (some of whom hit really hard) and the bosses all have mechanics that you can't ignore.

    I suggest reading up on how to WAR. I don't know just how much you do and don't know, so looking up some of that info yourself is probably best.
    (1)

  5. #5
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    I'll post this. Edited according to the skills you have available at level 40.



    Edit: Open image in a new tab in order to see it in a full-size.
    Edit 2: I forgot to remove Steel Cyclone.
    (6)

  6. #6
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Why the hell would you Steel Cyclone instead of Unchained on an AoE pull? Where is the Berserk/Unchain/Internal Release/Bloodbath before the Overpower spam? Seriously. That's a potent self-heal when you chain those four together.
    (0)

  7. #7
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Eidolon View Post
    Why the hell would you Steel Cyclone instead of Unchained on an AoE pull? Where is the Berserk/Unchain/Internal Release/Bloodbath before the Overpower spam? Seriously. That's a potent self-heal when you chain those four together.
    If the bigger concern is holding enmity Steel Cyclone lets you do more overpowers. Unchained doesn't. I love the combo you suggest, but there's certainly times I'm pulling faster than my tp will allow to use that instead of Steel Cyclone.

    Edit: also pre-infuriate most of the times you'll have Steel Cyclone ready are when you're low on tp and resorting to single-target skills anyway, at which time the mobs are too close to dead to bother with unchained.
    (2)
    Last edited by Alistaire; 03-29-2015 at 08:14 AM.

  8. #8
    Player
    -DMR-'s Avatar
    Join Date
    Apr 2014
    Location
    Limsa Lominsa
    Posts
    305
    Character
    Zertraya Rouge
    World
    Zodiark
    Main Class
    Ninja Lv 90
    Update - I've updated the gear top to bottom, I'm currently equipped with a Lv38 axe (unless I find a Mythril Bhuj axe, which I can obtain through an Ishgard sidequest), the body gear is Lv40/41

    ...plus reorganised the hotbar and putting in what I need to use.
    (0)
    Last edited by -DMR-; 03-29-2015 at 04:56 AM.

  9. #9
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    The protect/SS is something the healer should be worrying about (as thats part of their job description) - it's fine to use one or both if they're just.... not doing it - or if they don't have it yet (or not available via sync level lock). SS is kind of re-placed on people right before a boss pull, after the initial start of the dungeon. If you feel you need the additional def of SS between pulls and the healer isn't, I'd say go for it.


    Weapon and armor - Weapon ESPECIALLY is vital for tanks. This is a huge factor in gaining hate/aggro/'enmity' on mobs. Think of it as pissing the mobs off by smacking them around as hard as you can... harder than everyone else. I mean, I'd be much more pissed if someone punched me with brass knuckles vs bare handed xD; (and that would make them much more dangerous than the bare handed person. I'd want to take out the most dangerous person as soon as possible, if I were being attacked). Enmity generation rate for tanks is generally added to via STR, so STR on armor helps as much as the DEF on it (IE, the higher the armor level, the better chance of better stats for both DEF and additional STR for enmity gen).

    I don't really have experience on WAR, but when you pull, start with your enmity raising skills - right off the bat, using Tamahawk as a long distance enmity generator, then Overpower to catch the rest of it and increase enmity on your target(s). Same with flash - Flash is a little easier to grab surrounding mobs since it's a self-located AoE (so everything around you in a radius) vs Overpower's frontal cone radius (in which the mobs need to be in front of you to hit with). Keep an eye on the enmity bars on the party members to see if you'll need to combo your enmity skills some more. Best part about Overpower vs Flash, though, is the AoE attack damage that goes with it. Flash does not have this (the gathering also helps DPS with their own AoE attacks hit everything/as much as possible).

    Use provoke only as a countermeasure to the circumstance that someone ripped a monster off you. The only thing provoke does is put you at 1 enmity point higher than the current highest enmity generating person at that moment (IE, the person who's ripping hate) but it has to be followed up immediately with something to keep that hate, or the original person will just take the monster back. It would just be a game of chaotic tug-of-war which is generally not the safest. (I'm looking at you, tanks in ST fighting over hate like a game =_=)
    (0)
    Last edited by Saseal; 03-29-2015 at 05:44 AM.

  10. #10
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Aggro on a WAR is easy, even at low level. If you just spam overpower, you wont loose aggro. If you have low TP for a pull, even one overpower and two flashes should do fine. If you're nervous, use berserk.

    While leveling WAR on my alt, I'd get lazy and spam overpower two or three times on a pack of mobs then sheathed my weapon and AFKed till they died. Never lost aggro.
    (1)

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