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  1. #11
    Player
    Gillionaire's Avatar
    Join Date
    Mar 2015
    Location
    Gilsa Mogilsa
    Posts
    329
    Character
    Pippi Longstocking
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Felis View Post
    content of inventory is saved server side
    How the content of the inventory is sorted is saved client side to save traffic.


    multiply it by the amount of players who play at the same time world wide.
    Or wish some players the good old time from 1.0 back, where it needed 10 seconds to show us our inventory?
    I understand that there's the factor of scale with these things, but if just about every other game's able to do it, why can't FF14?

    Are their servers just really that trash? Or is the programming so bloated and requires a lot more bandwidth for regular tasks?

    I personally think the answer's both.. It seems like the game just isn't very well optimized, especially on the UI end of things.. And the server lag on different time of the day also doesn't do much to get my vote of confidence.
    (0)

  2. #12
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Felis View Post
    content of inventory is saved server side
    How the content of the inventory is sorted is saved client side to save traffic.


    multiply it by the amount of players who play at the same time world wide.
    Or wish some players the good old time from 1.0 back, where it needed 10 seconds to show us our inventory?
    It's an extra 2 bytes of data per item... seriously.

    Carrier 0 - 5 (0 for player, 1 - 4 for retainers)
    Item slot 0 - 174

    Since we're already sending item IDs and quantities all the damn time, why not include 2 additional bytes of data that tells us exactly where the item is?

    This would not lead to bandwidth overload or massive UI load times.
    (0)

  3. #13
    Player
    Gillionaire's Avatar
    Join Date
    Mar 2015
    Location
    Gilsa Mogilsa
    Posts
    329
    Character
    Pippi Longstocking
    World
    Jenova
    Main Class
    Conjurer Lv 50
    I hate to sound like a Negative Nancy, but there's really no other way to explain it other than utter incompetence..

    After having waited an hour for my password reset email to arrive yesterday (second time in a week btw, first time took 30 minutes) and receiving a total of 22 emails all within the span of 5 minutes an hour AFTER I submitted the requests, I've come to the conclusion that whatever failures the game experiences be it the inadequacies with UI (FC privileges anyone?), general game performance, or the server lag. Not a single incidence is an isolated hiccup. It's a trend that can easily be identified and really, there's no excuse for it other than
    a. lack of resources (SE has no money? hard to believe) or
    b. Incompetence.


    Now, I even know what time SE is gonna have trouble sending me the password reset emails, so I intentionally don't switch over from my laptop to my desktop or vice versa during that time.. it's between 2-4am MST if anyone's curious.. But why is the server unable to send out emails during this time? I have no idea.. Makes no sense to me but it's not an isolated incident and I now know when to avoid it.
    (0)

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