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  1. #1
    Player
    Prestige's Avatar
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    Lothire Cross
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    Gilgamesh
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    Dark Knight Lv 54

    Dev Response - We will be changing the copy/pasta'd zones! (I think)

    So I do like to browse through the Japanese forums sometimes and see what is up. Well, it seems that a dev has responded, but I use Google Translate to understand what is said and as we all know, it comes out in gibberish. I think Yoshi P wrote this.

    I was hoping someone would be able to translate this for me:

    プロデューサ/ディレクタの吉田です。

    皆さん、MAPについての問題提起ありがとうございます。
    皆さん同様に吉田もMAPの仕様について、強く危機意識があり、
    莫大な作業量ではありますが、しっかり再設計に向けた計画を進めています。
    ただし、既にご指摘いただいている通り、根本からの修正のためには、
    お時間を頂いてしまうことになります。

    そのため、現MAPのコリジョン緩和(段差/引っ掛かりの緩和)は地道に続け、
    根本改修も長期的に計画という並行策で進めています。

    Google gave me:

    Producer / Director is Yoshida.

    Everyone, MAP Thank you for complaint.
    Yoshida also like you to MAP's specifications, there is a strong sense of crisis,
    There are an enormous amount of work is well advanced plans for redesign.
    However, as already pointed out that Itadai in order to fundamentally fix the
    You will get to give me a time.
    Therefore, the current MAP collision mitigation (steps / Relaxation caught) is followed by steady,
    In a parallel measure to promote the long term planning radical refurbishment.

    http://forum.square-enix.com/ffxiv/t...ll=1#post19787
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  2. #2
    Player
    Onidemon's Avatar
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    Ul'dah
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    1,414
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    Aaran Oni
    World
    Faerie
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    Gladiator Lv 70
    Quote Originally Posted by Prestige View Post
    So I do like to browse through the Japanese forums sometimes and see what is up. Well, it seems that a dev has responded, but I use Google Translate to understand what is said and as we all know, it comes out in gibberish. I think Yoshi P wrote this.

    I was hoping someone would be able to translate this for me:

    プロデューサ/ディレクタの吉田です。

    皆さん、MAPについての問題提起ありがとうございます。
    皆さん同様に吉田もMAPの仕様について、強く危機意識があり、
    莫大な作業量ではありますが、しっかり再設計に向けた計画を進めています。
    ただし、既にご指摘いただいている通り、根本からの修正のためには、
    お時間を頂いてしまうことになります。

    そのため、現MAPのコリジョン緩和(段差/引っ掛かりの緩和)は地道に続け、
    根本改修も長期的に計画という並行策で進めています。

    Google gave me:

    Producer / Director is Yoshida.

    Everyone, MAP Thank you for complaint.
    Yoshida also like you to MAP's specifications, there is a strong sense of crisis,
    There are an enormous amount of work is well advanced plans for redesign.
    However, as already pointed out that Itadai in order to fundamentally fix the
    You will get to give me a time.
    Therefore, the current MAP collision mitigation (steps / Relaxation caught) is followed by steady,
    In a parallel measure to promote the long term planning radical refurbishment.

    http://forum.square-enix.com/ffxiv/t...ll=1#post19787

    It sure sounds like they have already started redesigning the maps. It would explain why so many areas are not accessible yet, they are probably being redesigned.

    Great now we can all stop making threads to complain about the copy/paste and Grinadia and the black shroud etc... it's been worked on kids. Just give the man some time.
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  3. #3
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    Well at least their forum is productive.
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  4. #4
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    Quote Originally Posted by Visch View Post
    Well at least their forum is productive.
    Lol, exactly my thoughts while browsing, also I will like to add that we should take our time and look at their side of forums. Some pretty interesting things happening. You don't need to speak japanese just use google translator.
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  5. #5
    Player
    Rhianu's Avatar
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    Rhianu Esparta
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    Quote Originally Posted by Evovenom View Post
    Lol, exactly my thoughts while browsing, also I will like to add that we should take our time and look at their side of forums. Some pretty interesting things happening. You don't need to speak japanese just use google translator.
    Google translator is likely to just cause confusion and not give you a good idea of what's actually being said.
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  6. #6
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    Soukyuu's Avatar
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    Crim Soukyuu
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    Quote Originally Posted by Rhianu View Post
    Google translator is likely to just cause confusion and not give you a good idea of what's actually being said.
    That's why i'm using [this] nice tool and my (limited) knowledge of Japanese... machine translation is just horrible.
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    Last edited by Soukyuu; 03-11-2011 at 05:40 AM.

  7. #7
    Player
    Smashington's Avatar
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    Gnu Who
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    Doesn't this mean character mapping? anti-collision?

    How old is that post? I think they may be refferring to something that has alreday been addressed.
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  8. #8
    Player
    Prestige's Avatar
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    Lothire Cross
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    Quote Originally Posted by Smashington View Post
    Doesn't this mean character mapping? anti-collision?

    How old is that post? I think they may be refferring to something that has alreday been addressed.
    No this is in the Japanese "copypasta terrain" thread. They have one just like we do, but theirs has over 30,000 views, and it is the one thing they feel most strongly about. I think on par with content, at least.
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  9. #9
    Player
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    Quote Originally Posted by Prestige View Post
    No this is in the Japanese "copypasta terrain" thread. They have one just like we do, but theirs has over 30,000 views, and it is the one thing they feel most strongly about. I think on par with content, at least.
    Right on. It's hard to beleive they would undertake the task of revising world backgrounds. Amazing. Go Go Go Yoshi-P!
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  10. #10
    Player
    Munba's Avatar
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    Munba Lunru
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    There is also a reply by him about a possible redesign of the 'collisions' on the maps (and ground) for an eventual jump or climb

    http://forum.square-enix.com/ffxiv/t...ll=1#post19724
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